
Story dungeons aren't a challenge. The only mildly difficult part of the whole storyline is the Lv40-odd Garuda but that's easily doable within the time limit once you learn her patterns. Without higher level gear CM and Praetorium are just longer, that's all.
Wow I'm surprised that so many of you like no-challenge contents? Is it fun for you to kill CM or Praetorium wearing i90 sets?
Why do you think they put in a level sync system in the first place? Why not allow level 50 helping level 15/20 clear their dungeons without syncing so it'd be very easy?

^^ This ^^
Sad, but this to me shows the "hardcore" aren't hardcore at all when it comes to true game play. They only cry about it when they are trying to obtain the items, but once obtained, they want it to be as powerful as the items can be in any low level dungeons.
Yeah, unsync'd iLvl 90 item in a sub-lvl 50 dungeon makes it "hardcore" ... ROTFLMAO
jc
Part of the reason a hardcore player seeks out stronger gear is because they are rewarded both by becoming more ready for challenging content AND by needing less time to clear easier content that they might still need to do. There is no incentive to obtain loot if it can't be used to make anything easier.^^ This ^^
Sad, but this to me shows the "hardcore" aren't hardcore at all when it comes to true game play. They only cry about it when they are trying to obtain the items, but once obtained, they want it to be as powerful as the items can be in any low level dungeons.
Yeah, unsync'd iLvl 90 item in a sub-lvl 50 dungeon makes it "hardcore" ... ROTFLMAO
jc

Why not throw your AF on when ya go to help your buddies?Wow I'm surprised that so many of you like no-challenge contents? Is it fun for you to kill CM or Praetorium wearing i90 sets?
Why do you think they put in a level sync system in the first place? Why not allow level 50 helping level 15/20 clear their dungeons without syncing so it'd be very easy?
You could also carry some white 49 accessories, and buy a GC weapon. Problem solved, and you didn't need SE's help.
I don't understand. There are no instances post level 50? And they're already adding minimum iLevels to dungeons. They're not going to add a maximum because they're perfectly fine with you doing a max level dungeon with any gear equippable at max level.carrying other lower level gear players, this is destroying the game experience.
Please fix the level sync system for 2.1 with the iLevel requirement for entry; the

I run WP and AK for tomes, not because I enjoy them. So I want to finish them quickly. They got stale after the millionth time. If I want a challenge, I do coil. These dungeons were never a challenge in the first place, they just took longer. If I want fun or something new I que a bunch of random dungeon and run whichever pops first. You're free to limit yourself by only wear AF, WP, or AK gear.
Last edited by Airikay; 11-24-2013 at 09:36 AM.
Didn't we just have this discussion?
Also rather amusing how when FFXI isn't mentioned making something simply take longer equates challenge, while otherwise time is never a challenge and only a timesink.
Oh and no, syncing doesn't make a challenge. Pretty much everyone knows the dungeons so it would just take longer. Heck, speedrunning them is a lot more challenging since tanking half the trash in the dungeon at once at least requires some effort.
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