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  1. #1
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    621
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    Quote Originally Posted by YuriRamona View Post
    His exact point is that undergeared, underprepared, incompetent, or otherwise bad groups CAN and WILL and MUST "rain on the parades" of parties that are prepared, competent, and pre-formed.

    What will stop random players or entire parties from trolling the entire alliance? From going AFK? From pulling and MPKing the party? From stalling progress? Nothing. That is why we need restrictions on who we can clear CT with, and ideally, allow full alliances to form before entry.

    If our goal is to allow for casual players to clear encounters and have a good time, it absolutely should not be at the expense of players who expect the bare minimum (or, god forbid, higher) standards among their alliance members.
    I'm glad you know exactly how it will work already, thanks for the insight. If they made it where the content can be cleared with iLVL55 gear then it shouldn't be too big of a problem. Fact is, this is how it will launch. You'll have to see how this plays out.

    I am overgeared for it on multiple jobs but that doesn't mean I don't think other players should have a fair shake at clearing the content. I'm entirely confident this was their plan to set it up with 3 sets of 8 thru the Duty Finder so that geared players would actually try it out with people they do not know. Later on they will likely allow it to be set up as a 24 man pre-made but I'd be willing to bet they haven't got around to coding that yet.
    (1)
    Last edited by Wobi; 11-23-2013 at 09:36 AM. Reason: Silly char limit
    Just your friendly neighborhood elezen

  2. #2
    Player
    YuriRamona's Avatar
    Join Date
    Aug 2013
    Posts
    202
    Character
    Yuri Ramona
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Wobi View Post
    I'm glad you know exactly how it will work already, thanks for the insight. If they made it where the content can be cleared with iLVL55 gear then it shouldn't be too big of a problem. Fact is, this is how it will launch. You'll have to see how this plays out.

    I am overgeared for it on multiple jobs but that doesn't mean I don't think other players should have a fair shake at clearing the content. I'm entirely confident this was their plan to set it up with 3 sets of 8 thru the Duty Finder so that geared players would actually try it out with people they do not know. Later on they will likely allow it to be set up as a 24 man pre-made but I'd be willing to bet they haven't got around to coding that yet.
    (They have indicated that they are working on full 24-person pre-formed alliance support.)

    Of course this is all speculation. For all we know, they might just lay out treasure caskets at the entrance and the challenging mechanics and splitting pathways are just Turn 3 style lit platforms. Obviously, we reason that this is probably not going to happen.

    Most of us think it's also fair to reason that the new duty kick function will not be nearly as powerful as it needs to be to weed out trolls/griefers/AFKers/rude/offensive/bad players, based on SE's design philosophy (they don't even want us sending /tells in duties because they're afraid we'll be mean) and resistance to the idea in the first place.

    Do we honestly think that it will give pre-made parties the freedom to kick out all other 16 players and keep cycling through until they find other pre-made parties, at the very least? Common sense says that it will, at minimum, be decided by majority vote, in which case the pre-made party will never be able to win votes on their own. But yes, you're right, anything could happen, maybe SE will decide to throw common sense out the window? Sorry, not sure how your argument is valid here.

    We don't have to see how it plays out. A reactive community is the death of this MMO. By waiting up to two content patch cycles to make our concerns and needs known, many more players will be fed up with the state of the game and leave. This harms everyone, whether you agree with why they left or not.

    We need to be proactive and decisive about our needs and generate solutions in dialogue with developers about what works, what doesn't work, and what's possible. Why even have this forum at all if that's not the purpose, to make our concerns known? If our concerns prove false, then what's the worst that happens? Are we causing harm by saying how we feel? Seeing as these discussions have no negative impact, you are not justified in coming on the board and saying that we are not justified in our concerns.
    (4)
    Last edited by YuriRamona; 11-23-2013 at 09:49 AM.

  3. #3
    Player ReiszRie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    386
    Character
    Reisz Rie
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by YuriRamona View Post
    His exact point is that undergeared, underprepared, incompetent, or otherwise bad groups CAN and WILL and MUST "rain on the parades" of parties that are prepared, competent, and pre-formed.

    What will stop random players or entire parties from trolling the entire alliance? From going AFK? From pulling and MPKing the party? From stalling progress? Nothing. That is why we need restrictions on who we can clear CT with, and ideally, allow full alliances to form before entry.

    If our goal is to allow for casual players to clear encounters and have a good time, it absolutely should not be at the expense of players who expect the bare minimum (or, god forbid, higher) standards among their alliance members.

    Given that Duty Finder server groups are spread among worlds and we have no cross-server social capabilities, this current situation will serve to force better players to carry non-dedicated players through a dungeon. It's inexcusable and needs to be addressed.
    Thats some hyperbole you've got there.

    2.1 will introduce a vote kick feature to deal with said grievers and perhaps it is also time for players to start being less elitist, with the believe that everyone else in the world are a burden.

    IMO, CT isn't positioned to be a HC dungeon, at this moment CT is an end-game content designed to be accessible and provide gears that prepares you for BCoB, it certainly isn't designed with HC raiders in mind, thus the decision to have it work with DF; as it currently stands, players who does not belong to a progression FC, regardless of how geared or skilled they might be, are excluded from end-game content that uses pre-made groups (BCoB) and CT seeks to address that very pain point, to allow content be more accessible and at the same time providing challenge for HC raiders (dealing with unpredictable player rotations does serve to add a degree of difficulty to the fight)

    As shown in this thread, those with the ability to form a pre-made 24 man team are only thinking about themselves and could really care less about the community as a whole, propagating the very toxicity and elitism that creates a barrier to entry which ultimately is the cause of failure for a large number of MMOs.
    (6)
    Last edited by ReiszRie; 11-23-2013 at 03:56 PM.

  4. #4
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Wobi View Post
    Reported.
    (8)

  5. #5
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    621
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    Quote Originally Posted by Reiterpallasch View Post
    Because comparing undergeared or less than stellar players to the mentally disabled and blind is so cool right? I hope nothing every happens to any of you cool kids or your children, you might grow up and change your tune.
    (4)
    Just your friendly neighborhood elezen

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