Results -9 to 0 of 32

Threaded View

  1. #26
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Odd View Post
    It doesn't sound like you're talking about speed runs, but I'll mention this anyways.

    What I do for each pack of mobs:
    1. Always Stoneskin the tank at the start of the dungeon, and right start casting it again right as the last mobs of each pull are almost dead.
    2. At the start of each pull cast Divine Seal
    3. Cure 2 the tank
    4. Regen the tank
    5. Medica 2 the group
    6. (If necessary) Cure 2 tank again.
    7. Use Cleric stance
    8. Holy spam (at least 4)

    With the stun effect of Holy you wont have to throw out any more cures if the group is properly geared. This is helped by the DS regen and medica. An awesome PLD taught me this method and it works amazingly. This, and only this is how sub 10 minute WP runs are possible.
    This is the right way to do it. Logged in just to upvote and quote this post. We do WP in 8-9 minutes when we cap Myth weekly or someone needs philo. I'm sure we could push it to sub-8 with a few gear upgrades, though. The only thing I could possibly add to that post is to cast E4E during the right time for pulls whenever it's available for use. (Eg. in WP, as your tank has flashed the first two tonberries in the dungeon and while he's started sprinting towards the buzzards - just have to cast it so that the E4E won't chain-aggro the buzzards to you from the tank, which will happen if you cast an action on the tank too late, ie. just before he is about to engage with the NPCs before generating more threat).
    (0)
    Last edited by Tranquil; 11-28-2013 at 05:19 PM.

Tags for this Thread