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  1. #171
    Player Skyl1n3's Avatar
    Join Date
    Aug 2013
    Posts
    530
    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Hanabira View Post
    LOL.. touche'
    I actually meant Normal Garuda lol too used to typing "HM *Enter Primal Here*" xD
    (0)

  2. #172
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Aethaeryn View Post
    GW2 is definitely not the only game to add a system where you could get similar gear through artificially gated content. GW2 and FFXIV may be the only two AAA games that made it a bit easier to do that. I won't mention the taboo MMO here, but another example is Aion. When 3.0 hit, you had a few options: Run Tiamat Stronghold for gear, do a quest line for gear (a questline that was far more time consuming and expensive), or collect kahrun coins to exchange for gear on an NPC. This is just one example, but definitely not the only game to place some non-end tier raiding progression that was comparable.
    was the questline level appropriate? or could you have someone with a glowy shield hold everything while you put mobs to sleep and win?

    Quote Originally Posted by zdub303 View Post
    Level sync is the reason that would make sense. You level sync to under level 50, and therefore you shouldn't be seeing weapons drop that you cannot equip. But in WP you are getting tomes to equip gear that requires level 50 (both i70 and i90 are equipable by a level 50 character). It isn't a good reason but its the only one that makes sense imo.
    we are talking a pure item level argument here. but you bring up another great point.. should we really be earning ilvl.70 and i.lvl90 gear at the same time with the same content? lol

    edit: darn.. we still have daily post limits?? really? lol... maybe if i run more WP i can get more of that too.
    (0)
    Last edited by Hanabira; 11-23-2013 at 07:11 AM.

  3. #173
    Player
    Fyreus's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Fyreus Hunter
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by zdub303 View Post
    So... wait. You are agreeing with a post that says its stupid that Allagan gear be more powerful than Mythology gear... and now you backpedal saying your waiting for the next round of crafter gear? Then why do you care about Mythology gear and how it relates to Allagan gear anyways then? As long as the content you are interested in is tailored to the level of gear you can obtain through non-raid means, why do you care what happens to raid gear?

    I know its frustrating getting logic stomped on a public forum, but are the insults necessary?
    Please go back and reread. You've missed everything said.
    (0)
    My prediction: SE will keep war amazingly devastating in PvP so later down the line you must do lolPvE to get PvP stuff... and that will fix the 'lack of tank' issues. /pets cat.

  4. #174
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Hanabira View Post
    was the questline level appropriate? or could you have someone with a glowy shield hold everything while you put mobs to sleep and win?
    Quest line was simply time consuming and gold consuming. Didn't require special gear or dungeons except for the weapon, which was significantly harder. The kahrun coin gear was completely solo stuff -- Handful of quests where you killed some target mobs (easy ones) every week and obtain coins to save for gear. You could get some outside of the weekly cap by doing some dungeons that gave coins as a reward too, so in this sense it was even easier than FFXIV's system. They added some gear that was better like a year later, but thus is how the whole progression system works with MMOs anyway.

    My point is that FFXIV is definitely not the only game to try and cater to more than one play style. Hardcore raiders are a minority on MMOs. If you want to keep casuals playing, you have to implement ways for them to progress without feeling pressured to complete content they aren't mechanically inclined enough to do or don't have time to do.
    (2)

  5. #175
    Player
    Grym's Avatar
    Join Date
    Sep 2012
    Posts
    31
    Character
    Grym Shadowheart
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    5 ilvl on weapons that only drops in Turn 5 (currently hardest raid) is not punishing Casual though, not even that many groups can clear T5 even now, there are a lot more now, but still are not much.

    And you pretty much have to accept that, any MMO that has a gear grind (GW2 arguably, does not have gear grind so it isn't a good example to compare), and any MMO that has a raid scence and grind (points, token, tombs), when in comparison, the gear you get from raid, especially the hardest raid, almost always will be stronger.

    In FFXIV it is only the weapon (general Allagan gear still being questioned if it will also be ilvl95), so it isn't too bad in comparison to other MMO in this respect already.
    (1)

  6. #176
    Player
    Fyreus's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Fyreus Hunter
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Hanabira View Post
    If you couldnt do the dungeons to receive lvl.90 armor, what makes you think you'll be able to do ilvl100 content?

    We can beat iLv90 BC in iLv70 gear, i would imagine beating the next teir of content in something that's HALF the gap shouldn't be impossible. Even then something will drop that i can lot and upgrade with... unless it's trashcan gear.
    (0)
    My prediction: SE will keep war amazingly devastating in PvP so later down the line you must do lolPvE to get PvP stuff... and that will fix the 'lack of tank' issues. /pets cat.

  7. #177
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Grym View Post
    5 ilvl on weapons that only drops in Turn 5 (currently hardest raid) is not punishing Casual though, not even that many groups can clear T5 even now, there are a lot more now, but still are not much.

    And you pretty much have to accept that, any MMO that has a gear grind (GW2 arguably, does not have gear grind so it isn't a good example to compare), and any MMO that has a raid scence and grind (points, token, tombs), when in comparison, the gear you get from raid, especially the hardest raid, almost always will be stronger.
    Yeah, I'm fine with weapons. T5 is still really hard, should be something to look forward to there. It's armor that bothers me because some myth gear pieces are way better than allagan, and unless itemization is changed on one or the other, this will continue to be the case regardless of a tiny stat boost.
    (0)

  8. #178
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Fyreus View Post
    We can beat iLv90 BC in iLv70 gear, i would imagine beating the next teir of content in something that's HALF the gap shouldn't be impossible. Even then something will drop that i can lot and upgrade with... unless it's trashcan gear.
    You also have to remember that it sounds like current BC was designed around running a 2 WAR setup (current, live unbuffed WAR). They just derped and didn't really test the PLD much in coil other than to make sure the PLD could clear it too (and are now buffing WAR to match). I would expect the next tier of content will be as difficult as it currently is to clear with 2 WAR.
    (0)

  9. #179
    Player
    Fiddlestax's Avatar
    Join Date
    Sep 2013
    Posts
    18
    Character
    Fiddlestax White
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    I'm bitching because melee DPS has 2 different sets that make up 1/3rd of the available loot pool. Whereas Tank/Healer/Magic DPS compose more than half the raid and have 3 sets as well. What that equates to is having physical DPS more geared on average than every other class. Which is fine if I can keep pace with Myth gear... which is not fine if I am forced to watch dragoon/monk accessories drop over and over again while waiting for best in slot.... Guy who designed coil loot needs to be reassigned and this should be fixed... even if they don't change allagan loot to ilvl 95
    (2)

  10. #180
    Player
    Fyreus's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Fyreus Hunter
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Giantbane View Post
    You also have to remember that it sounds like current BC was designed around running a 2 WAR setup (current, live unbuffed WAR). They just derped and didn't really test the PLD much in coil other than to make sure the PLD could clear it too (and are now buffing WAR to match). I would expect the next tier of content will be as difficult as it currently is to clear with 2 WAR.
    I remember that, but as a PLD only player it really doesn't bother me since i have iLv90 gear and working on finishing my set. Even with the WAR buff on the way i still doubt anyone will have much issue even with 10 level gaps as the difference between myth and alla gear would only be but so many points (although i'd be lacking some HP for choosing 35+ str/dex other stats over ~190 HP)
    (0)
    My prediction: SE will keep war amazingly devastating in PvP so later down the line you must do lolPvE to get PvP stuff... and that will fix the 'lack of tank' issues. /pets cat.

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