Yes much like bard in FFXI would be great, where you can play multiple songs to benefit the different jobs in the party.

			
			
				Yes much like bard in FFXI would be great, where you can play multiple songs to benefit the different jobs in the party.
More sad about losing invigorate, but melee is getting a 10% buff and mages already hit like a truck. So that is a damage nerf to bards
Which I probably be more ok with. If the removed the CD on blunt arrow and the damage nerf from songs.
Last edited by NyssaElf; 12-14-2013 at 06:22 AM.
That's horrible logic, you know? By this logic, WHM and SCH are actually DPS classes. We have 4 songs that we can choose from; WHM has 6 DPS spells; and SCH has 8 DPS spells. Doesn't change the fact that the game queues them as heals and us as dps.

			
			
				Like a black mage, you mean?
Sleep, Apocastasis, Lethargy, Virus, Eye for an Eye, Physick... oh my god, black mage is a support class, too?

			
			
				In 1.0 Brd used to be like this, where you dropped songs on the specific party members that needed it. However, back then we didn't start off with TP, didn't regen tp/mp in battle, and also had higher cap on TP cause actions cost more to use if not in a combo (combo actions used to cost no tp so long as they were used in appropriate chain). Arguably, there were a good deal of things that Devs changed from 1.0-1.20 that they should have kept when rebuilding the game, and other than having access to cnj cross class abilities we still retain access to most everything we had before.

			
			
				I don't understand why every time they have chosen to say something about Bard, it's leaving us with just as much vague information as the last time they said something about Bard changes. Why the secrecy? I don't understand it. They were quick to spill ALL the info on Warrior, but almost zero on Bard. I think they're really considering how much this change may or may not piss off the Bard fanbase. I am ok with DPS lowering...whatever. Just increase my support abilities at least so that people still want Bards in the party.
From the patch notes, it looks like the only change that will affect our dps is the reduction of Internal Release to 10% from 20%.

			
			
				Bard wasn't nerfed much at all. Summoner got made worthless
There is actually a pretty MAJOR nerf is coming in the change to Rain of Death's effect.
Reduces enemy evasion instead of enemy damage = practically worthless now.
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