Quote Originally Posted by KHShadowrunner View Post
Stuff
For instance, boss 2 -

Focus is on the imp, bring it to the middle by targeting it first and then run around in a large circle around the room, the skeleton mob will eventually get into the lock trying to use it's AoE move, and will stop doing damage. This leaves you with just the imp to DPS down, then tap the skeleton boss while he continues to chase you.

For the final boss, circle shoot the boss, bomb adds explode on their own so simply keep distance, when the other adds spawn, do a large circle around the entire room, you can out-range the Fire III's, and the eye will constantly try to do the TP attack (Because it's timer based and never catches up).