Taking in the latest changes into account, they don't seem capable of balancing around different Tank paradigms and any/all Tanks will simply converge into mitigation Tanks.
Taking in the latest changes into account, they don't seem capable of balancing around different Tank paradigms and any/all Tanks will simply converge into mitigation Tanks.
WHAT OTHER TANKS ARE THERE?!?!
Mitigation is the very definition of what a Tank does!
Next think you'll tell me that they have a hard time creating Damage Dealer jobs because they all deal damage, and so they're all the same.
Well I use mitigation and "mitigation" interchangeably. Usually mitigation means damage reduced, but when I say "mitigation" I just refer to damage that was not needed to be healed, i.e. dodged, reduced, healed damage.
One of the main ways you create diversity in Tanking classes is by them having unique "mitigation" styles, however this is hard to balance and it would appear SE isn't capable of doing it, as is evident with WAR transforming in Axe PLD.
Last edited by Garnatian; 11-22-2013 at 04:57 AM.
Diversity is always better. Just because they couldn't get warrior as an absorption tank doesn't mean something like an evasion tank or a new absorption tank will be flubbed. Of course they should not be thinking about adding until after this new stuff hits and they adjust as/if needed.
I don't see Axe Oath, or Shield Oath, nor so I see a GCD Stun, or Flash with a Blind Effect, Or hallowed Ground, I don't see a Shield Block, or Sentinel, I don't see an OFF GCD Aoe DOT, or a Silence, or a Riot Blade. I don't see how I am becoming a, Axe Paladin.Well I use mitigation and "mitigation" interchangeably. Usually mitigation means damage reduced, but when I say "mitigation" I just refer to damage that was needed to be heal, i.e. dodged, reduced, healed damage.
One of the main ways you create diversity in Tanking classes is by them having unique "mitigation" styles, however this is hard to balance and it would appear SE isn't capable of doing it, as is evident with WAR transforming in Axe PLD.
There's mitigation tanks, HP sponges, dodge tanks, and more. I kind of agree with the OP. SE can balance tanks but they chose to go the easy way and add mitigation to Warrior. I am concerned that all tanks in ARR will be like some sort of paladin that has mitigation.
I wouldn't mind seeing some sort of Magic TANK/SUPPORT class ~ Low HP, high MP Magic user that casts a series of Magic Barriers on self/party/mobs that generate enmity while mitigating self damage. Big self heals, low outgoing heals, moderate DoTs. Uses LB of a healer, rather LB of a tank & can only roll as Tank in DF.
All tanks will have some base mitigation to make them relevant towards all content. Doesn't mean SE can't make tanks with niche play styles around it.
Pallies are still unique with the ability to block, Warriors are still unique with the added health and self healing. Other could simply have higher chance to dodge, Damage absorbing shields, damage debuffs, or pet/clone absorbers.
It's only when these niches are made to be the dominant factor, that balancing issues will arrive.
Always remember the Silver Rule:
"Treat others as they treat you!" ...or something like that.
no they should not.
Well, there's nothing stopping SE from going to the absorption route for Warriors, but giving them a solid foundation with the IB changes, Vengeance and Storm's path will make it easy to go crazy with other ways of mitigation when they raise the cap/add new skills, while PLD can just stick with raw mitigation. Only the future will tell.
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