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  1. #1
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71

    Stronger punishments for bailing

    The 15 minute punishment just isn't enough. As DPS you routinely have to queue 30-40 minutes to get a party via the DF, and it's all too frequent that some primadonna tank shows up and either:

    a) Takes one look at the team, decides that the party isn't sufficiently over-gearred for his discerning taste

    b) Within 10 seconds of the fight starting, the newbiest member of the party makes a simple mistake (Usually starts healing or attacking before the tank can build a meaningful amount of emnity)

    To which the tank responses by screaming "you all suck" and bailing.

    It doesn't seem fair that he should get only a 15 minute penalty, while the rest of us DPS have to suck down a 30-40 minute "penalty" sitting in the duty finder. Either they need to implement a way for the non-quitters to get reassigned, under-cutting the queue, or - for a sense of poetic justice; take the longest queue time served by the party, and slap that plus an extra 15 minutes onto the leaver. Either way, tanks are already made to feel like virtual royalty, who you bow and scrape before lest they bail, without giving them a means to mete out 30-45 minute punishments to DPS just because their whim dictates.

    And let's be clear here... it is always, without fail - the tank. Never the healer, nor the DPS.
    (8)
    Last edited by RyuujinZERO; 11-14-2013 at 03:10 AM.

  2. #2
    Player
    am0n's Avatar
    Join Date
    Oct 2013
    Posts
    230
    Character
    Jeyza Re
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I've had Healers bail on us because the tank wasn't geared enough to their liking.

    Just sayin'.
    (6)

  3. #3
    Player Archona's Avatar
    Join Date
    Sep 2013
    Posts
    167
    Character
    Vamperica Garisk
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    This is an MMO. Make some friends, or pay a geared Tank to run you, ask your LS/FC, etc..

    Do not expect perfection from public Duty Finder, especially when players on other servers have NO loyalty to you or reputation to worry about.
    (2)

  4. #4
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    Quote Originally Posted by Archona View Post
    Do not expect perfection from public Duty Finder, especially when players on other servers have NO loyalty to you or reputation to worry about.
    This cuts both ways, a tank shouldn't be bailing just a DF PUG because he failed to find perfection, not just for a PUG to be surprised to find a tank who is too much of a primadonna to breath the same air as anyone with less than a +1 relic and full allagan.

    Quote Originally Posted by MercurialZero View Post
    If they cause multiple wipes due to shear ineptitude and show no signs of heeding advice given, they deserve the long queue that gets handed to them. Let them go sit in a corner and think about what they've done. Meanwhile, I'll be eating my sandwich.
    And this is the problem attitude I'm talking about. A party is not one DPS jockey - even a small party has 2 other people besides the idiot and the tank who're going to eat your punishment for one persons mistake.

    Quote Originally Posted by RoosterAgathos View Post
    So why not replenish ranks when they leave? Why don't you go in as a tank? Why are you expecting everyone to be as noble as you?.
    You cannot replenish ranks in HM trials; and finding a tank to replace a lost tank in a dungeon is harder than finding a tank in the first place. No tank queues for "in progress" when they can get a fresh team that hasn't apparently had trouble retaining members in the past.

    Also, "not bailing because the rest of the party has less than allagan gear" or "not bailing because someone accidentlly pulled aggro one time" isn't noble, it's just normal bloody courtesy. As for why I'm not a tank on that occasion? - Because you can't get a relic by doing the trials as a different class to the one you're gearing.
    (3)
    Last edited by RyuujinZERO; 11-14-2013 at 05:42 AM.

  5. #5
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by RyuujinZERO View Post
    And this is the problem attitude I'm talking about. A party is not one DPS jockey - even a small party has 2 other people besides the idiot and the tank who're going to eat your punishment for one persons mistake.
    What you're forgetting is that there are times you will want to leave the dungeon. People will say that it's DF, you get what you get, and that's true. But sometimes what you get, cannot do the instance. Say you get a group that can't seem to beat the first boss in AK. You tell them what they're doing wrong, whatever. They still fail, multiple times. Should someone be punished for leaving because they KNOW people aren't getting it? It's clear when people improve, it's also clear when they do not. With your idea, it would be better for the person to afk at the entrance instead of taking the hit, they getting punished because they got unlucky with a bad group.
    (0)

  6. #6
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    If the punishment for bailing on a group was as long as it takes a DPS to queue for a dungeon people would probably think twice about bailing on a group because they're making the run two minutes slower than it could be.
    (7)

  7. #7
    Player
    xRitzx's Avatar
    Join Date
    Aug 2013
    Posts
    231
    Character
    Ritz Blitz
    World
    Malboro
    Main Class
    Gladiator Lv 50
    This might not be the best place for this but it fits with the thread and no need to create a new one. I don't usually quit (I think last time I quit was when a DF team spent about 15 minutes on Garuda and still failed because we didn't have enough DPS) but when I do quit the lock out timer is longer than 15 minutes. It's probably closer to 20 minutes (not exaggerating) even though I haven't timed it exactly. I'm on PS3 so maybe that's why. Anyone else experience a longer lock out than 15 minutes?
    (0)

  8. #8
    Player
    RoosterAgathos's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    205
    Character
    Whiskey Six
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    So why not replenish ranks when they leave? Why don't you go in as a tank? Why are you expecting everyone to be as noble as you?

    There are at least half a dozen solutions you could implement yourself instead of complaining about a situation.

    Sorry if this sounds harsh but if you have done nothing to make the situation better besides complaining very little sympathy will be thrown your way.
    (0)

  9. #9
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    That's like if someone said their house was on fire and no one came to help put it out, and your solution is to shut up and become a fireman and handle it yourself.

    Or, perhaps, people in general could treat others the way they'd want to be treated were positions reversed.
    (4)

  10. #10
    Player
    Klutz64's Avatar
    Join Date
    Aug 2012
    Posts
    138
    Character
    Alma Wyndsong
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    It's not always the tank (Coming from someone who has never tanked, by the way)

    Also, since there are no other methods of abandoning a party, I'd prefer to keep the punishment what it is. If we die multiple times on an early boss in a dungeon and clearly don't have enough time to finish that dungeon. Even if nobody else on the team will admit that, I'm leaving. I'm not going to stick around for an extra half hour to prove myself right.

    I try as hard as I can to stick it out with parties, teach them what they're doing wrong or could be doing better, and generally just be as courteous as can be. But some parties are just a lost cause and it shouldn't ruin your play time to just say "Sorry, I don't have time for this."
    (2)

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