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Thread: 50+ Experience.

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  1. #9
    Player
    Xx-DarKOrioN-xX's Avatar
    Join Date
    Nov 2013
    Posts
    23
    Character
    Cerritus Prodigium
    World
    Moogle
    Main Class
    Marauder Lv 50
    I agree there should still be a limit to how much Exp a person can get, say 1 Exp shy of 51. Hell, you could go even further if you further reduced Exp gained for 50+ players. Just so that the bar has SOME use.

    Quote Originally Posted by Sotter View Post
    I honestly dont think you have ever played a MMORPG
    Because I'm willing to do things a bit different? Why would you want something exactly alike the last MMORPG you played? We were promised something different. At the moment it's like playing WOW, but with a slightly different template. But that's off topic --- Sotter, I'm not even gonna acknowledge your +1manship. If you don't have something constructive to say I really don't see the point in putting digit to key.

    Quote Originally Posted by Lord_Zlatan View Post
    LOTRO did the same thing. I like it.

    But its not like you gain much EXP at 50 anyway. You don't get it from mobs, and you don't get it for completing dungeons.

    or do you?
    Hard to answer that because of the cap. The way things are set up it's hard to determine if you get ANYTHING after 50.

    Let me ask you this Yoshi: Where's the incentive to go back an help lower level players once you have all the seals and tomes you need? Why should I? Why shouldn't I just concentrate on my DL gear? I just don't get it, one minute you're trying to instil a proper community, one that helps its fellow player and the next you're providing literally no incentive. I'd personally help without the incentive but the majority won't.
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    Last edited by Xx-DarKOrioN-xX; 11-22-2013 at 04:22 AM. Reason: Extension.