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  1. #11
    Player
    Alexis_Arteme's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    286
    Character
    Lucille Crendraven
    World
    Balmung
    Main Class
    Archer Lv 77
    Quote Originally Posted by Phrozen View Post
    i play naked
    Interesting theory o.o
    (0)

  2. #12
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Archer Gear Link

    Bow- Crab Bow +2
    Arrows- Silver Arrows
    Head- Silver Tricorne
    Body- Bowman's Tunic (Black)
    Waist- Tarred Voyager's Belt
    Legs- Tarred Leather Trousers (Brown)
    Feet- Cavalry Sollerets (Black)
    Arms- Spiked Leather Armguards (Black)
    Rings- x3 Amethyst Rings
    Throwing - Bomb Arm +3

    STR: 174
    DEX: 174
    MND: Base
    PIE: Base
    VIT: Base

    Just a small note on people using Coral Arrows - all coral based arrows give 30% Water damage + 70% projectile damage. They do a considerably lower amount of damage on all mobs of any element. At the moment R33 Silver Arrows are the highest damaging ammo an Archer can use as they are 100% projectile. A fellow LS Archer and myself tested this pretty extensively.

    My rotation is Heavy Shot+Invigorate II until 2000TP and then self-buff with Blindside II, Raging Strike II, Ferocity II, Hawk's Eye, Keen Flurry, and Cadence with Quick Nock into our Battle Regimens. I normally have Trifurcate loaded because it deals x2-x3 the damage directly after the Battle Regimen.

    Highest Quick Nock(s) have been close to 3500 on Dodore and 2500 on Uraeus.
    (1)
    Last edited by Richard; 03-24-2011 at 05:20 AM.

  3. #13
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Richard View Post
    Just a small note on people using Coral Arrows - all coral based arrows give 30% Water damage + 70% projectile damage. They do a considerably lower amount of damage on all mobs of any element. At the moment R33 Silver Arrows are the highest damaging ammo an Archer can use as they are 100% projectile. A fellow LS Archer and myself tested this pretty extensively.
    I second this.
    (0)
    http://mercsxiv.enjin.com/home

  4. #14
    Player

    Join Date
    Mar 2011
    Posts
    174
    Quote Originally Posted by Richard View Post
    Just a small note on people using Coral Arrows - all coral based arrows give 30% Water damage + 70% projectile damage. They do a considerably lower amount of damage on all mobs of any element. At the moment R33 Silver Arrows are the highest damaging ammo an Archer can use as they are 100% projectile. A fellow LS Archer and myself tested this pretty extensively.
    So you disagree with:

    Great Buffalo weak to: Iron Swallow Tail
    Goblin weak to: Red Corral
    Dedore weak to: Silver
    Mosshorn weak to: Iron Swallow Tail
    Uraeus weak to: Red Corral

    Silver > all at all times?
    (1)

  5. #15
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by God View Post
    So you disagree with:

    Great Buffalo weak to: Iron Swallow Tail
    Goblin weak to: Red Corral
    Dedore weak to: Silver
    Mosshorn weak to: Iron Swallow Tail
    Uraeus weak to: Red Corral

    Silver > all at all times?
    I'd like to see legitimate parsing done with your claim as I've not seen anything (in our tests) that correlates with that statement. Iron Swallowtail with 30Atk, even with 30% slashing is still less damage than Silver at 4 more Atk and 6 more Acc. The only way I can see Red Coral being better than Silver on Uraeus is because he is Earth based and Water > Earth in XIV. Water < Fire in XIV so I don't see how you can say Red Coral for Haughtplox.

    I'd really like to see some parsing though to compare with our own.
    (0)

  6. #16
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    8
    Ima a rank 50 archer, my general strategy is too do as much damage as possible without pulling the hate, its alot harder then it sounds when you have tier II Lance buffs/skills at your disposal.

    Anywho, multi-shot followed by raging II on every CD, and usually after 2 CD's my Ferocity II has CD'd so i buff up hit it with a quick nock and blow on remaining TP on 1k skills such as Bloodletter, usually only Bloodletter as it has a DOT effect its handy to keep up. This was my general plan for leveling with my static, just blast as much damage as I can, never had to worry about Hate cause the mob never lasted that long to even consider myself dieing.

    For NMs however, my strategy is different in a few ways.

    For one, hate is always playing on my mind, I use Chameleon on EVERY CD, and i also carry Nerve Drops (Instant enmity reduction) for the multi-mob NMs (Dodore and Mosshorn), as if i pull a minion a nerve drop will sort it out instead of me wasting time to type "AMG theres a Minion on me", and usually healing myself cause IMO the DD dont need heals from CON if there positioned right on the mobs, usually behind the mob.
    Anywho apart from worrying about hate, i then take it upon myself to hit as much damage as I can do, and im pretty sure theres a Sequence behind the skills I use but im unaware of this maself ^^; something along the lines of multishot>raging II> Invig II> Light shot > heavy shot > (would probably use a AOE skill such as Wide Volley II or Heavy Trammel if i were fighting dodore/mosshorn) > Buff up (raging II, Fero II, Hawk's Eye, e.c.t..) > Incap WS, hopefully the right one ^^; and repeat.
    This would alter sometimes as I am the only R50 LNC in the shell to-date so Twisting Vice has to be on my bar and CIA II perhaps, so they would come in as some point.

    So basically, my "Genius" strategy behind my archer is attack>build up TP>buff>hit some damage>lower enmity> repeat!

    Probably a general strategy for most archers


    As for my build, my fighting classes are both DD that benefit from DEX and STR so there my focus, backed up with VIT ofc, not as much as STR/DEX but enough so I can survive, as for gears, on archer i wear gears that compliment my STR/DEX and jewelry which compliments my ACC (electrum rings ftw) and for LNC I have a MDF set, woo, and a VIT set as with LNC im on the front lines of battle and need the boost to survive! jewelry also compliments my HP on LNC.

    I have a few +1 equips on both classes like my +1 bow, tunic, tricorne, rings for my archer and my +1 tricorne and rings/wristlets for my LNC, not that ive seen +1 jewerly have much of a diff effect then NQ.

    Would also like to take this moment to Thank SE for making my r50 archers base HP higher then my r50 LNC's base HP, it really made sense :/
    (0)

  7. #17
    Player
    Phrozen's Avatar
    Join Date
    Mar 2011
    Location
    Space
    Posts
    176
    Character
    Mister Phro
    World
    Excalibur
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by God View Post
    So you disagree with:

    Great Buffalo weak to: Iron Swallow Tail
    Goblin weak to: Red Corral
    Dedore weak to: Silver
    Mosshorn weak to: Iron Swallow Tail
    Uraeus weak to: Red Corral

    Silver > all at all times?
    you read forums too much n don't play by trial n error it seems
    (0)

  8. #18
    Player

    Join Date
    Mar 2011
    Posts
    174
    Quote Originally Posted by Richard View Post
    I'd like to see legitimate parsing done with your claim as I've not seen anything (in our tests) that correlates with that statement. Iron Swallowtail with 30Atk, even with 30% slashing is still less damage than Silver at 4 more Atk and 6 more Acc. The only way I can see Red Coral being better than Silver on Uraeus is because he is Earth based and Water > Earth in XIV. Water < Fire in XIV so I don't see how you can say Red Coral for Haughtplox.
    Not all mobs are weak to piercing right.

    Some arrows simply do more dmg on specific mobs. Sure it's not mind blowly dfferent so sticking to a single type isn't the end of the world.

    Hell even the guild tells you about the benifits of specific arrows.

    Bah formating problems.


    Remember this pic?

    Iron arrows, for regular battles
    Silver arrows, for undead
    Obsidian arrows, to pierce magic barriers
    Swallowtail arrows, for giant beasts
    Poison arrows, for long battles
    Triple arrow, for battles against multiple foes

    (yeah I know there not all in the game and alot of what SE says is BS) but it's hard not to notice the difference of Iron swallowtail on GB.
    (1)
    Last edited by God; 03-24-2011 at 08:26 AM. Reason: Formating

  9. #19
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by God View Post
    Not all mobs are weak to piercing right.

    Some arrows simply do more dmg on specific mobs. Sure it's not mind blowly dfferent so sticking to a single type isn't the end of the world.

    Hell even the guild tells you about the benifits of specific arrows.

    Bah formating problems.


    Remember this pic?

    Iron arrows, for regular battles
    Silver arrows, for undead
    Obsidian arrows, to pierce magic barriers
    Swallowtail arrows, for giant beasts
    Poison arrows, for long battles
    Triple arrow, for battles against multiple foes

    (yeah I know there not all in the game and alot of what SE says is BS) but it's hard not to notice the difference of Iron swallowtail on GB.
    I completely understand where you would get the notion that x arrow with 30% x modifier on it would be great for certain types of mobs, and I believe that is how SE intended it. But, it's been tested for almost a year now, and it's a predominantly known issue that the 30% x modifier either a) doesn't exist in the game yet much like other stat modifiers that are supposed to be working or b) it is so negligible that it isn't worth farming the mats. I propose that when servers come back up lets get some legitimate recorded parsing done and put it up in the "Arrows" thread where this discussion has already taken place.
    (0)

  10. #20
    Player
    Ragz's Avatar
    Join Date
    Mar 2011
    Posts
    237
    Character
    Aqua Resonare
    World
    Siren
    Main Class
    Marauder Lv 90
    Normal attack on Ura: Wrapped Arrow average 24, Silver Arrow average 27, Red Coral Arrow average 32, all using Crab bow +2 and 155~ STR / DEX (In fact I get about same damage after respect to mage with 16 STR/DEX, but WS seems to do less)

    Haven't really tried on any other NM
    (1)
    Merlwyb is my wife~


    http://na.finalfantasyxiv.com/lodestone/character/139657

    http://www.youtube.com/user/ragzGT

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