Results 1 to 3 of 3
  1. #1
    Player
    uzu's Avatar
    Join Date
    Mar 2011
    Location
    uldah
    Posts
    45
    Character
    Uzu Mata
    World
    Excalibur
    Main Class
    Rogue Lv 80

    area(AOE) Targeting

    Currently when we cast an area(AOE) attack\buff we have an imaginary window we have to learn for our range. I would like some sorta arrow or highlight on the monsters\ally that shows us what monsters\ally are going to be hit by the area attack.

    Also when we cast AOE spells if the main monster dies in which we started casting the AOE magic on, we stop casting and it will become a wasted movement when my intentions were to hit all the mobs in my range. This maybe difficult and confusing for the current claim system but one thing i find annoying about trying to attack two monsters at once.
    (2)
    Last edited by uzu; 05-30-2011 at 11:48 AM.

  2. #2
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by uzu View Post
    Also when we cast AOE spells if the main monster dies in which we started casting the AOE magic on, we stop casting and it will become a wasted movement when my intentions were to hit all the mobs in my range. This maybe difficult and confusing for the current claim system but one thing i find annoying about trying to attack two monsters at once.
    This, I think, is an important issue that should be addressed.

    I'm not so sure about the indicator to alert of AoE possible targets. But I "will look into it" to see if I grow to like the idea.
    (0)

  3. #3
    Player
    Asmeret's Avatar
    Join Date
    May 2011
    Posts
    236
    Character
    Asmeret Ikati
    World
    Balmung
    Main Class
    Carpenter Lv 50
    They are already talking about a range indicator.
    (0)
    Stick it in my Balmung.


Tags for this Thread