Yep.
Unless all of your experience revolves around ilvl 70 geared players running Titan, in which case there might be some irony.
(Bard lags behind the top DPS classes by upwards of 20% in later content as median gear levels approach ilvl90)
If only your role was straight-up DPS like mine is...you'd have an argument then. No, you're needed thanks to your utility; if anything, your DPS probably should fall more so that people will take other DPS on raids rather than stack BRD.
And yes, I know you don't need double BRD in Coil, just like you don't need double PAL...just makes things easier in certain situations.
I need to disagree, the Bard dps doesn't need to fall more. Is like "the bard dps should fall because this way the mediocre dragoons can have an spot" and this doesn't work. So, decrease the bard damage so we can have an spot to the dragoon that have bad dmg and all wipe in ADS YAY!If only your role was straight-up DPS like mine is...you'd have an argument then. No, you're needed thanks to your utility; if anything, your DPS probably should fall more so that people will take other DPS on raids rather than stack BRD.
And yes, I know you don't need double BRD in Coil, just like you don't need double PAL...just makes things easier in certain situations.
If two bards are ideal for coil what are the other two DPS slots given to?If only your role was straight-up DPS like mine is...you'd have an argument then. No, you're needed thanks to your utility; if anything, your DPS probably should fall more so that people will take other DPS on raids rather than stack BRD.
And yes, I know you don't need double BRD in Coil, just like you don't need double PAL...just makes things easier in certain situations.
The ONLY reason where double Bard makes anything easier is on ADS. That has NOTHING to do with DPS.
Yoshi P. - We’ll be making adjustments to recast times for lancer and dragoon, reducing the time in which movement is locked after jumping, and improving the area where dragoons land after jumping. Overall they will be receiving a 10% DPS boost.
So DRG is now going to be 30%+ ahead of Bard even before any Bard nerfs come into effect.
At endgame, that's over 60 DPS. Are you SERIOUSLY going to tell me that 60+ DPS (and don't forget about your dps Limit break, which Bards don't get) isn't enough to balance out Ballad?
Come on now.
Yoshi P. - We have made adjustments to certain cross class actions that the bards can set.
So it sounds like they're not going to nerf mobility, but we'll probably lose access to Blood 4 Blood, meaning DRG will probably have closer to a 35% dps lead. : /
Last edited by Bardo; 11-23-2013 at 02:42 AM.
If you say it because I am Bard, I need to let you know that we are not OP. We are desirable because we have utility and good damage but this is going to change and I think that will be good, but the most of the dragoon post asking for things are a little ridiculous... I will be glad if the people stop stacking one class and let an spot for dragoon and monks, is incredible helpful one drgoon in the party! And not for the buff but yes for the great damage that they have, the dragoon on my coil group always parse more than 250
eh maybe. I don't think dragoons should be trusted with a stun, switch it to silence for no reason.
It was an interesting decision to require silence during that segment.
Double BRD is not require for T2, Hex you can run it with no BRD. I ran T2 with 2 PLD work just fine, in Fact it simplify thing. Most of the time Tank swapping happen after HV Silent. (with the exception of ADS, but that not really and issue.

Even tho we don't need one, it wouldn't kill for us to have one. In fact, it'd make more sense. Monks have one, but for them its more of a hassle due to their rotations. Plus for them to focus on silencing over greased lightning, their dps loss would be worse than ours, if we were the ones to have a usable at the ready silence instead. 'That' would be the good reason enough for us to be the melee with silence to begin with.
This reminds me of when I played SWOTR. I played a commando and they were if I recall, the only dps that didn't have a silence. Of course, commandos wanted one because silencing an enemy can be very helpful to the group. People that didn't play commandos said, "You don't need one, just have someone else silence. They didn't give commando one for a reason." Well long story short, they ended up giving commandos a silence. Did anything change in group dynamics? Were different classes excluded in raiding content because commandos could now silence? No. Nothing changed except for the fact that groups had another person that could silence. So basically, there's no point in saying drg shouldn't get one because all it would do is make group content have another person of any class be able to help interrupt attacks.
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