Warrior isn't a 2 handed paladin but to be frank, they needed to work on the amount of damage it took.
Warrior has 2 seperate rotations, Wrath (which will work very well post update), paladin's bars are half filled with CDs and he Rage of Halone's everything to death.
You bring up blood death knight. We both know that Blizzard, experts in the game, had a great deal of difficulty making DK tanks functional and yet not overpowered.
Yeah, it might hurt warrior's ability to solo the last 20% of some 4 man boss, but that really isn't a big issue.


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