5 hours per week cleared all of the content? You cleared all of the content in 65 hours?Seriously, I don't really understand how an MMO can release with less content then most single player RPGs. Even if the game was released with the content being brought in 2.1, there's still such a ridiculous lack of time filling activities. Any player with more then 5 hours a week to play this game has pretty much already completed everything it has to offer and they arn't even releasing any harder end game content in the next patch. And yes, we all know about the EXTREME primals. But seriously, 4 more bosses with pretty much the same mechanics? And PVP is being released!!! With a 2.5second GCD and major game delay for anyone that doesn't live in East Canada.
I really do want to WANT to play this game, obviously being a Final Fantasy game I've tried everything to make this game a fun experience for me. But I just don't see any hope.
Raiding players would consider that a stretch in terms of calling it content. You could make the case that any RPG always has more content, because your characters are not level 99 yet, your GP isn't maxed, you don't have 99 of every item, in the end these things are rather pointless, in the case of leveling alts and crafting classes, they won't help you at all to tackle the last challenges, the same way that if you can already beat the most difficult bosses in a regular RPG, maxing out all the 9's in the status screen is going to be a waste of time.Not being interested is one thing, but pretending content doesn't exist because you're not interested in it doesn't mean there's "no content." "less content than an SP RPG" is also bull honkey. Let's time warp back to the Japanese launch of FFXI. (go ahead, reasearch it) It had less content than this game has now.
Actually what should be compared when comparing the starting content between to games is the amount of time spent creating the game. So if one game took 3 years to build and another 4 I would expect more out of the one that took 4 years as they had one extra year. What year it was created means nothing as it may take more time to do things do to people expecting greater graphics as computer are able to handle more and more.
Actually my previous analogy to capping battle relevant stats was probably not as good as this one:
Equate hamstering alts and crafting classes to maxing out a step counter in a game like FFVI. It's there to do, but aside from being busy work doing it will also not help you get through the game's opponents in any way, and in the case of pug and master pug will actually hurt you.
Maxing out step counter actually gets you some permanent gain in power in the end (though you're usually better off just casting Ultima).Actually my previous analogy to capping battle relevant stats was probably not as good as this one:
Equate hamstering alts and crafting classes to maxing out a step counter in a game like FFVI. It's there to do, but aside from being busy work doing it will also not help you get through the game's opponents in any way, and in the case of pug and master pug will actually hurt you.
I maxed out my sphere grid in FFX because it was fun and it took about twice the time compared to the rest of the time I spent on the game. But I'm sure plenty of people never bothered with the arena and that's perfectly fine. Maxing out the grid is not content for FFX, though of course the game wasn't built around maxing out the grid.
Well, yeah, there's that one blue magic spell for Strago, step mine, that will increase in power with the step counter, other than that I really don't understand why this even hogs up space in the status screen.
OH look! The chicken and egg arguments!
If you feel there's nothing else to do in this game outside of what you've just completed, it means you've never set yourself any more goals to begin with.
When people do something, they do something with a goal in mind. For example, the most obvious goal everyone works towards to is being geared, and clearing Coil Turn 5. Sometimes you accept you cannot clear Turn 5 any time soon, so you tell yourself you are content with Turn 4. And once you don't have a goal anymore, your motivation disappears, and eventually "I am bored, there is nothing to do in this game, this game sucks".
Fact of the matter is, nobody can change your view on that. We can continuously keep arguing that there's plenty of content to do, there's nothing to do, etc. Fact of the matter remains that, as long as the people who complain that there is nothing to do don't give themselves that motivation, they will continue complaining it's boring. And similarly, the ones who pace themselves or who have lots of goals will continue telling such people that there's more than enough content to last till 2.1, which is only a few weeks away fortunately.
I have way too many goals in this game that I have listed in another thread, but for argument's sake, here it is again:
1. Leveling CUL to 37 (I am currently 21).
2. Pick up CRP and level that to 50.
3. Level WVR to 50 (I am currently at 15).
4. Craft my own HQ Aetheryte Ring and spiritbond it.
5. Leveling MRD to 50 (I am currently 1).
6. Leveling ARC to 34 (I am currently 15).
7. Leveling ACN to 34 (I am currently 4).
8. Leveling CNJ to 34 (I am currently 15).
9. Once I get to MRD 50, I want to craft my own Bardiche, spiritbond HQ Amber accessories (which I will craft by myself) to meld into the Bardiche, and use it for relic.
10. Leveling DRG to 50 (I am currently 1).
11. Once I get DRG to 50, I intend to craft my own Champion's Lance and meld the weapon myself for relic too.
12. Start Botanist and level that to 20.
13. Outfit my crafting classes with HQ AF gear, with materia I will spiritbond and earn myself.
14. Record a bunch of tanking videos and upload them to YouTube to help the community.
15. Get my full Battlemage set from Brayflox - I am still missing the legs and boots.
16. Hit 1million gil in the bank (I have 750k now).
17. Get Garuda's Feather and Ifrit's Horn.
18. Once 17 is done, get 2 more feathers, 2 more horns, and 1 more Titan's Heart.
19. Get Valor Coronet and Valor Surcoat for my PLD (will take about 4 weeks - could be shorter if myth cap increase comes soon).
I may have others, but these are the few I can think off the top of my head. 9 of which involve leveling - 5 of which involve FATE-ing. If you already have done all of those, then good for you, go and find some other goals. But point is, you can create goals for yourself, and in turn be motivated. If you choose not to, then continue sitting and complaining that there is nothing to do. If you've already done everything, and a little bit more, go get a breather, play some other games, go out for a walk, travel to a different country. If you want to keep it within the game, go help the community. Queue for some random Sastashas, and guide new players along.
I feel that in a game like this, you also need to plan out not only your progression, but what comes after. This is the part where people start complaining stuff is boring, and that there's nothing to do. I just think people need to be more open-minded about things that they want to do. If they don't think anything else will interest them, they could be like Starlord and just pace themselves slowly. Nothing wrong with being slow, as long as you feel you're getting your money's worth of enjoyment out of the game.
Many don't plan to fail, but many fail to plan.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.