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  1. #1
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by Giantbane View Post
    We don't have damage problems while tanking (WARs already do more damage) so we can freely give up storm's eye for the bonus damage reduction provided by storm's path and still retain parity with a PLD tank.

    I don't get the enmity increases at all. (nor the reduction in unchained cooldown)
    Its not about damage, its about enmity. An overall enmity increase will allow you to swap out doing a BB combo to do a SP combo without losing too much ground on enmity.

    Also, I think someone else quoted me and said something along the lines of asking me what Snap Enmity I was referring to. Welp...if you create aggro at a faster rate than your competitors, your initial attacks should be able to "snap" aggro onto you, and then allow you to sustain a lead.
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  2. #2
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ehayte View Post
    Its not about damage, its about enmity. An overall enmity increase will allow you to swap out doing a BB combo to do a SP combo without losing too much ground on enmity.

    Also, I think someone else quoted me and said something along the lines of asking me what Snap Enmity I was referring to. Welp...if you create aggro at a faster rate than your competitors, your initial attacks should be able to "snap" aggro onto you, and then allow you to sustain a lead.
    but is that really necessary? WAR wasn't having threat issues before, either. If you don't have to choose between SP, SE and lower enmity that seems like a little much.
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