I have no idea what you think you're getting out of bashing a 20% damage reduction ability against nothing. You're not even gaining damage because the marginal returns are cut from your crit bonus. Quite frankly, you'd be an absolutely terrible player if you did that.Up no, you use IB as often as possible now as saving Wrath stacks no longer serves any purpose, meaning you're simply wasting stacks when you're using abilities that generate them.
Now, you'd rotate between abilities like Vengeance and Infuriate for you damage mitigation.
The point was to discuss shield oath and defiance alone. How do they compare to each other without other factors. I was just attempting to show that the two passive "stances" are actually very similarly powered with pld having a minor advantage (and as the mitigation tank, they should).
You could just as well say the damage is 7499, and that PLD is therefore 4.16% ahead. Neither are a meaningful result. A healing bonus will not allow your tank to survive a big hit, and neither bonus is relevant to that. The more accurate comparison is that Shield Oath reduces the amount of healing required by 20% while Defiance reduces it by 16.667%. Natively, a healer has to spend 4.16% more time and MP healing. You could then include other aspects, such as blocking, self-healing, and the net effect of mitigation abilities. Again, there's a lot to it.


With no wrath stacks (no defiance healing), a war with 8000 hp requires 8000 hp to be healed full from 0. With wrath stacks, the same war requires ~6957 hp to be healed full from 0. The amount of healing reduced is 8000 - 6957 = 1043. The amount reduced as a portion of the whole is 1043 / 8000 = ~0.13. Defiance (currently) reduces healing required by 13%.You could just as well say the damage is 7499, and that PLD is therefore 4.16% ahead. Neither are a meaningful result. A healing bonus will not allow your tank to survive a big hit, and neither bonus is relevant to that. The more accurate comparison is that Shield Oath reduces the amount of healing required by 20% while Defiance reduces it by 16.667
We're talking about the proposed buff, which moves it to a 20% fixed bonus instead of a 15% variable one. You're right about current Defiance, but that's not the topic.With no wrath stacks (no defiance healing), a war with 8000 hp requires 8000 hp to be healed full from 0. With wrath stacks, the same war requires ~6957 hp to be healed full from 0. The amount of healing reduced is 8000 - 6957 = 1043. The amount reduced as a portion of the whole is 1043 / 8000 = ~0.13. Defiance (currently) reduces healing required by 13%.![]()
Woah, Holmgang just got kinda neat.
I don't really see how IB 20% dmg shield is being compared to rampart. Pallys block ~45% of the time and parry ~25% of the time. Having IB reduce dmg by 20% for 6 seconds is basically allowing the warrior to block for 6 seconds. How rampart and IB compared when a pally uses rampart he is still able to block 45% of the attacks further reducing his dmg taken by another 20%?
Where did you get the 45% chance to block?I don't really see how IB 20% dmg shield is being compared to rampart. Pallys block ~45% of the time and parry ~25% of the time. Having IB reduce dmg by 20% for 6 seconds is basically allowing the warrior to block for 6 seconds. How rampart and IB compared when a pally uses rampart he is still able to block 45% of the attacks further reducing his dmg taken by another 20%?
45% is probably incorrect. If defensive CDs are designed with a little thought, then the highest block is probably around 40% as Bulwark gives a 60% Block chance increase, which would be plain silly if some of that was wasted.
Last edited by Garnatian; 11-21-2013 at 05:06 AM.


I'll be lv50 Warrior tonight, my main class is WHM.. I have a question:
Does Holmgang (as of this moment) have any real use? I've tried using a few times to counter Pacification but it didn't really seem to work on any bosses. (It's been a while since i actually used it so I don't remember which bosses specifically). I started to just use the stun attack since that's about the only move available while Pacified.
That being said I am interested to see how the updates affect gameplay, though I'm by no means on the coil with either class. Damn Titan Hard Mode.. XD
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