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  1. #1
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    First off...fantastic ideas. Though I do think they may need some minor tweaking. One event I'm concerned with in particular:

    Quote Originally Posted by FCrowles View Post
    Fenrir - Crescent Fang - During this phase the runes around the outer circle will start lighting up. Each rune signifies a different class. After a rune has lit up that particular class has 5 seconds to stand on the rune or Fenrir will charge at that player doing an unavoidable line attack covering the length of the arena. These runes activate during each Ululation but will never be the same class as player they are targeting. If more than one of the same class is in the fight, Fenrir will charge each player that fails to reach the rune.
    I could see this presenting a major class dynamic issue. If the class chosen does not exist in the party what happens? Does no one get rushed? If so then many groups may begin taking 4 of the same DPS to entirely avoid or severely limit the effects of this mechanic. Might want to modify it to "This ability selects a random class based on current party composition. The class of the party member with the highest threat will never be chosen during this ability. In the even that multiple characters meet the class requirement both must run to the rune."
    (0)
    Last edited by Nabian; 11-21-2013 at 11:07 AM. Reason: Edited for character limit

  2. #2
    Player
    FCrowles's Avatar
    Join Date
    Oct 2011
    Posts
    116
    Character
    Professor Angler
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Nabian View Post
    Snip"
    Oh! That is a good point. I didn't think of that, thank you!
    (0)