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  1. #31
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alhanelem View Post
    As i mentioned and you ignored, the issues with not being able to see the mob will be fixed in 2.1. There won't always be 832764324 people at every fate, either, and there are ways to introduce strateic elements even with a lot of people participating.
    While I see what you are getting at, and agree to a point... any HNM fate like that is always going to be a zerg/body toss. With random people coming in masses, there is no strategy and the fight becomes a body toss/raise festival. While I do like these, and enjoy them, this is hardly legitimate HNM. The reward for these is almost non-existant and the fun level is just because it is a madhouse zerg with a boatload of other people. Granted, even if they do fix it, what do you think will become of these? Even with significantly less people, and everyone able to see the mob, that is still going to put you at lets say, 50 people, probably more? Are all these people going to be grouped together and focused on a single strategy? Probably not. It is most certainly still fun, and I would most assuredly love to see more of these (with exponentially increased rewards). But imo, this is a fairly weak example of open world HNM. Granted, they could fix this system and turn it into something awesome, with great rewards! Who knows.

    The idea of HNM fates giving seals which could be used to pop other NMs is a really cool idea.

    Quote Originally Posted by ToraFomalhaut View Post
    Why not use token spawned HNM's like Sky in XI. Farm the tokens needed to spawn the mob then you don't need to worry about staying up for the 73 hour spawn window.

    any form of forced pop NM/HNM like this would be a huge addition to the game (as always, imo). Would be great to have an outlet such as this example to use in FFXIV.
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    Last edited by ThePatriarch; 11-22-2013 at 10:59 AM.
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz