As i mentioned and you ignored, the issues with not being able to see the mob will be fixed in 2.1. There won't always be 832764324 people at every fate, either, and there are ways to introduce strateic elements even with a lot of people participating.
While I see what you are getting at, and agree to a point... any HNM fate like that is always going to be a zerg/body toss. With random people coming in masses, there is no strategy and the fight becomes a body toss/raise festival. While I do like these, and enjoy them, this is hardly legitimate HNM. The reward for these is almost non-existant and the fun level is just because it is a madhouse zerg with a boatload of other people. Granted, even if they do fix it, what do you think will become of these? Even with significantly less people, and everyone able to see the mob, that is still going to put you at lets say, 50 people, probably more? Are all these people going to be grouped together and focused on a single strategy? Probably not. It is most certainly still fun, and I would most assuredly love to see more of these (with exponentially increased rewards). But imo, this is a fairly weak example of open world HNM. Granted, they could fix this system and turn it into something awesome, with great rewards! Who knows.
The idea of HNM fates giving seals which could be used to pop other NMs is a really cool idea.
any form of forced pop NM/HNM like this would be a huge addition to the game (as always, imo). Would be great to have an outlet such as this example to use in FFXIV.
Last edited by ThePatriarch; 11-22-2013 at 10:59 AM.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
I'll believe it when I see it. If not enough players there to zerg Odin/Behemoth, it just doesn't get done.
part of the problem is with half the participants not being able to see odin/behemoth at any given time, a huge number of people present are not actually contributing at all- many more than if the issue didn't exist. The actual number of people needed to beat odin/behemoth is probably a small fraction of the people who actually participate.
I'm totally cool with force pops.any form of forced pop NM/HNM like this would be a huge addition to the game (as always, imo). Would be great to have an outlet such as this example to use in FFXIV.
Forced pops would (should?) be easy to implement, and wouldn't strain too far from the instanced methods. Would be neat if they could implement some throwback FFXI nms in a forced pop fashion, even if some of them just dropped vanity gear. Some kraken club action
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.