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  1. #12
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alhanelem View Post
    We have HNMs. They're called Behemoth and Odin.
    Lots of fun, very functional, great drops, etc. Great example of FFXIV's HNM system. (Yes, this is sarcasm)

    I still see the same generic "long respawn timers" concept being thrown out there every other page. Has anyone read the OP I posted (in the 1.0 thread)? None of us want the 21-24 hour spawn times. None of us was 3 hour windows.

    But having a 2 hours NM, maybe a 6 hour HNM; Is that really so mind-blowingly bad to you? Is someone forcing you to camp it with us? While I completely understand that some of you don't like to even fathom camping an NM, some of us enjoyed it. What is forcing you to come out and camp with us? Notorious Monsters were an absolute staple of FFXI, and brought endless amounts of fun and content along with it. Now, was there frustration? Of course. What aspect of any MMO doesn't bring frustration? Open World content needs to be balanced with Instanced Content.

    And the comment about FATE NMs... I can't really take that seriously. A quick time event, with a "notorious monster" with no drops, and no other purpose outside of EXP? It may have the name of a notorious monster, but I'll refer to that as EXP.

    Regardless, I appreciate the input.
    (1)
    Last edited by ThePatriarch; 11-21-2013 at 11:17 PM.