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  1. #1
    Player
    Castillan's Avatar
    Join Date
    Oct 2013
    Posts
    129
    Character
    Castillan Lionheart
    World
    Zalera
    Main Class
    Conjurer Lv 50

    Gathering (mining/botany) frequency lag dependent

    I've run tests with friends. I live in Australia and play on Zalera server. Pick a friend who lives in NE USA area. We both go to start mining a node at the same time. The friend who lives close to the server farm is able to swing/collect twice as often as I can.

    It would appear that the game client doesn't allow you to swing again, until the server has communicated back to the client that it's allowed to.

    What this does is create a disparity, and makes gathering very, very slow and tedious for those living distantly to the server farms.

    Is it possible to allow the game client to send another mining request after whatever the server-side timeout is meant to be (perhaps add 200ms on top of that for packet latency variations), without having the client first wait for the server to say it's ok?

    This would seem to be a simple solution that would greatly level the playing field between gatherers regardless of their location in the world.

    There have been times where I can start with someone, and they'll be finished as I'm taking my second swing. That's just unacceptable.
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  2. #2
    Moderator Furlamseere's Avatar
    Join Date
    Oct 2013
    Posts
    2,195
    Thank you Castillan for your post outlining the trouble you are having with lag affecting nodes.

    In order for me to submit your report, I will need some more information. You can go Here and you can find templates for Windows and PS3 that represent the kind of details we need. Once you can provide such information we can move forward and resolve this issue. For now I am going to move this thread into Insufficient Information. You will not be able to reply, so once you have gathered the requested data please create a new bug report thread.
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