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  1. #1
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Everdark View Post
    ^ This. There is simply no reason for a tank to need a regen, and a dd that needs more than a regen is doing it wrong
    Except regen pulls hate every tick for every point it heals. Let's say my regen happily heals over time for 400hp power tick. Put that on 2 dps, or 4 dps in 8 man content. Essentially it's like you're casting medica 2 without the burst heal, but double the emnity. Granted, in most content having it on 2 dps makes no difference. Actually in all instances through Garuda it's completely unnecessary to use at all. It just seems risky in 8 man content to use like this.
    (0)

  2. #2
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    When I'm WHM I try to just use Regen on single enemy fights (like Dullahan in AK & Bosses), mainly just because it's a little extra OOMPH when using Cure. As a WAR I don't mind the Regen so long as I can solidify enmity on the mob first, I haven't had any problems maintaining enmity except when it's cast before the pull. Having both jobs helps me understand the dynamic a little better, I think.

    As a side note, thanks for the tip about being able to right-click the effect off, I did not know that.
    (1)

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