This game will only ever have 8 man content. 24 Man content is an illusion, it will just be 3 groups of 8 in the same place. There is no game mechanic to allow 24 people in one group.
This game will only ever have 8 man content. 24 Man content is an illusion, it will just be 3 groups of 8 in the same place. There is no game mechanic to allow 24 people in one group.
Still not sure why people are thinking of CT as a step back when it's actually a skipped step that's just late to the party. (Perhaps not fashionably late, but it was always intended to be a part of the vanilla end game)
"Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
Limsa Lominsa keep your pirates, and your ships covered in musty mold.
My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer
How do you know that there won't be one after patch 2.1? Something similar to an alliance in XI, maybe.
it doesn't matter if the tower is fun and interesting. I did coil a few times, got thru turn 4 but that was during that long extended time turn 5 was down and frankly coil is incredibly boring imo.
On the one hand it is great you're not just killing trash mobs for an hr like other dungeons but at the same time its just bad content and once you get the patterns down, its not even a challenge. This game is in dire need of a good content transfusion so here is hoping that the tower will be just that. I know I am on the verge of not renewing my sub and same with my roomie, which is sad cause I stuck with this game all the way thru to dalamud dropping and haven't been so excited about a release in yrs. To have such a disappointing release is heartbreaking, so like I said, HIGH hopes for 2.1 lol
Great idea OP, whenever Square decides to release content from here on out they will just skip doing that if someone dosnt find an interest in the added features.
I think you will be able to cycle between groups with left trigger and left and right buttons on the pad. left trigger + up and down will cycle through the threat list.
Pretty cool what they have in store for us in patch 2.1 IMO
Titan Extreme Mode is just Titan Hardmode... but now you're capped at Lv30....
How's that for retrograde.
/maniacal laughter
The problem with this approach: say they added 6-10 on coil, and pushed CT back another patch, so "hardcores" had something to do in 2.1...I'm not saying that CT is bad, it's good it's coming out, but I think it should be after coil or in between coil turns type of content. but it suppose to be before you do coil, and coil is already being beat left and right. I get that they will continue to add floors to crystal tower, to make it harder. Though to leave an important piece of content out for such a long time is a terrible idea.
2.2 rolls around: "Everyone has finished Coil 1-10, add more coil, don't add CT yet!"
It would just snowball and they would end up scrapping CT completely. While that may appease the "hardcores", I would prefer a variety of endgame content (and a way to gear up alts to a reasonable level) as opposed to 1 raid for the foreseeable future.
Yep, that's exactly what Video Games are, just something to do. Maybe treat them as such?
Last edited by Djeserit; 11-20-2013 at 07:15 AM.
Problem is Coil is not hardcore content. The only reason it seems that way now is because you need at minimum darklight and a relic but frankly that's not to hard to obtain, even for an extreme casual. It just may take them a few more weeks to be coil ready. And most ppl can master each coil turn in a night as long as they pay attn., maybe watch a vid or two before they start and coordinate a bit with their pt on ts or whatever. Calling coil hardcore content tho is like calling nyzul isle hardcore content. Its really just something to do until we get something better, which is also a reason so many ppl just log in to cap tomes and log out for the rest of the week.
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