A lot of it has to do with Bloodbath and Storm's Path being very lackluster as a reliable tanking CD as opposed to Sentinel and Hallowed Ground.

This is ignoring that Mercy Stroke is a chance skill that sees no uses (outside of it's damage) on a boss fight with no adds, Unchained is incredibly lackluster for a 180 second CD, Steel Cyclone only does damage and nothing else (which for a tank doesn't make sense).

Thrill of Battle is worse in every way compared to Rampart, Foresight is the worst tanking CD in the game by quite a bit. The damage on Vengeance and Brutal Swing is hugely underwhelming to say the least.

PLD can do speed runs faster due to Riot Blade giving them MP to cast more flashes, Berserk is straight up worse than Fight or Flight in every way.

Storm's Eye duration is at a very awkward 15 seconds meaning we have to clip the Maim trait in order to keep it up.

Holmgang while having some neat uses, has way too long of a CD to use with any regularity.

Honestly though, I love the play style but right now warriors are a mess.

Most of these could be fixed pretty easily, but we just need more CDs (or something alternative) to balance out the eHP difference and healing on damage done needs to be changed to damage received while in defiance.