Quote Originally Posted by Elexia View Post
They're a dueling weapon, specifically stabbing/piercing. In FFXI you handled it like any other sword which in real life would shatter the thing let alone barely hurt something. So when you guys implement these type of weapons:

They're not like normal swords..proper handling please!
If you mean animations wise, I full support this. Hopefully they make damage types play a much bigger roll too. Blunt and piercing(?) does better damage to hard shelled/scaled enemies, etc.