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  1. #1
    Player
    Aver's Avatar
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    Hyperion
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    Aver Roahn
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    Hyperion
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    White Mage Lv 80
    Quote Originally Posted by Duelle View Post
    *blink* Wait, there people other than me out there that want Red Mage to use a rapier for magic-coated combat? Color me surprised. XD

    On topic, I agree on the Fencer class having their own stance and selection of abilities. It needs to reflect the elegance associated to the rapier. Would be awesome if they also implemented the option to offhand a dagger to act as a main gauche.
    If they made RDM the way RDM was supposed to be, FFXIV would be more even more redmagefantasyXIV than XI was.

    I, for one, would be on the bandwagon.
    (0)

  2. #2
    Player
    Duelle's Avatar
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    Duelle Urelle
    World
    Diabolos
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    Red Mage Lv 80
    Quote Originally Posted by Aver View Post
    If they made RDM the way RDM was supposed to be, FFXIV would be more even more redmagefantasyXIV than XI was.
    A fighter mage class designed with fighter mage mechanics and a magic fencer-type weapon in mind suddenly becoming popular? Naw. >.>
    I was mostly talking about in general because it always irked me the way the Rapier (or Epee for those specific people :P) were handled in XI lol. Since it's inevtible they'll get around to adding Rapier class weapons since the long/broad/scimitar can only go so far.
    And we agree with you. Rapiers, Epee and Sabers need their own animations, which will (hopefully) most likely be a consequence of the Fencer class being added.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #3
    Player
    Teknoman's Avatar
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    Teknoman Blade
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    Ultros
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    Gladiator Lv 60
    Quote Originally Posted by Elexia View Post
    They're a dueling weapon, specifically stabbing/piercing. In FFXI you handled it like any other sword which in real life would shatter the thing let alone barely hurt something. So when you guys implement these type of weapons:

    They're not like normal swords..proper handling please!
    If you mean animations wise, I full support this. Hopefully they make damage types play a much bigger roll too. Blunt and piercing(?) does better damage to hard shelled/scaled enemies, etc.
    (1)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  4. #4
    Player
    OMEGA_HACK's Avatar
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    Altrage A'uli
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    Zalera
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    Lancer Lv 90
    Actually as a trained Actor Combatant in Rapier and Dagger, and Small Sword (same blade, different weight placement and very different style use) also having co-taught the class at my University as part of my Senior Capstone I will give more insight that lolwiki can give:

    1) Rapier and dagger is traditionally NOT a real style of fighting, it is made up therefore the sky is the limit, and why I am sure SE didn't think much into making it look any different from a regular sword swing.

    2) Small sword and rapier use the same exact blade types, Epee blades being the most popular, although the weight in the pummel (the nob at the end of the handle) varies from the weapon types due to the fact that Small Sword has more thrusts meaning it has more of a perfect center balance, on the other hand Rapier tends to have a heavier pummel to allow for more powerful cutting attacks.

    3) The only part of the Epee blade that is really sharp is the foible, which is only about 6in give or take from the tip of the blade in. From there you are have mid-blade which can cut but its not practical to do so given it not really being too sharp. Finally there is the Forte which is the base of the blade, the strongest part of the blade and where all your parries should come from, also there is the quions near the forte that you can even trap a blade with and snap it (I hope they make this a Fencing ability, Weapon Break)

    4) You would not use a shield with either of these weapons as it would remove what a fighter of this weapon call his "active hand". Since the only sharp portion of the blade is the foible (razor blade sharp) you would be able to use your free hand or active hand to either A) grab and disarm while parrying an attack or B) follow a parry with your weapon with a beat parry to open the opponent up for an attack.

    5) As far as Rapier and Dagger go, while not a historically accurate fighting style I would like to see this implemented as an option, BUT ONLY DAGGERS, knifes, kukris, butcher knifes and the like wouldn't work the same way... The dagger should be 60% defensive and 40% offensive in terms of what it could do, as that is how the dagger functions when being held with the rapier.

    6) If they choose to use the Small Sword Epee style, I would have to say 100% thrusting weapon, rapier style 70% thrusting 30% cutting, the dagger portion should be 20% cutting, 20% thrusting/stabbing 60% defensive only.

    Okay, I am being picky and specific but that is how its written and Square-Enix wants to be accurately correct when making the animations they need to focus on something like above.
    (6)

  5. #5
    Player Azurus's Avatar
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    Amras Cerberus
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    Conjurer Lv 61
    this thread has beena very interesting read, a nice break from the norm. Thanks to all those involved.
    (0)

  6. #6
    Player
    OMEGA_HACK's Avatar
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    Altrage A'uli
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    Zalera
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    Lancer Lv 90
    Well if SE is interested I can also teach them the proper ways to handle a Quarterstaff/lance (both use the same mechanics)

    All three stances as well: Long-form, pike, and standard :O

    (If they haven't caught on, I'm an actor combatant looking for work haha!)
    (0)

  7. #7
    Player
    TessaJalloh's Avatar
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    Tessa Jalloh
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    Balmung
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    Ninja Lv 60
    Quote Originally Posted by OMEGA_HACK View Post
    Well if SE is interested I can also teach them the proper ways to handle a Quarterstaff/lance (both use the same mechanics)

    All three stances as well: Long-form, pike, and standard :O

    (If they haven't caught on, I'm an actor combatant looking for work haha!)
    whilst a fun profession, stage fighting has very little basis in historical combat unless done specifically for historical accuracy.

    please see here for the Main Gauche, or Parrying dagger. http://en.wikipedia.org/wiki/Parrying_dagger

    it's not a long article, but it is informative about a style of fighting long lost to modern fencing.
    (0)

  8. #8
    Player
    Balbanes's Avatar
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    Osarion Durai
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    Durandal
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    Thaumaturge Lv 39
    When Rapiers are implemented
    I thought you were going to say "please don't call the job Rapist".
    (1)
    Last edited by Balbanes; 05-28-2011 at 09:34 AM.

  9. #9
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    Actually some fencing styles do have a buckler style shield present. Red mage is infact a magical fencer and is almost always seen weidling a rapier and shield.
    (0)

  10. #10
    Player
    OMEGA_HACK's Avatar
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    Altrage A'uli
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    Actually stage combat's roots are from the historical books on duels. I actually have a book right in front of me: Stage Fighting: A Practical Guide by Jonathan Howell that talks a lot about the historical tie-ins with different weapons and how modern film is butchering the historical styles (looking at you Star Wars and The Matrix!!) Albeit, as cool as they are they misuse the weapons' style.

    If you want to see some good small sword/rapier fights look into the Duelist, or something a little more new The Borgias on Showtime (the first few episodes have some really good and historical stage fights, there is even one that uses Small Sword technique while the opponent uses Rapier technique).
    (0)

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