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  1. #1
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Devils View Post
    I can't think of an instance in any MMo where self healing on this type of scale worked out. The closest would be Dark Knight from WOW but there was pretty much constant self heals and a blood shield for overhealing. Nice when you knew something was coming and just pop a big hit for the shield and ride it out.......
    The reason that self healing worked/works on Death Knight is because it *scales with incoming damage*. The problem with 99% of self healing mechanisms is that they don't. The biggest problem with self-healing as a major mitigation mechanism is that it *doesn't*. Of course, DK is more of an absorb shield tank since you use Death Strike more for the absorb shield it generates that's way bigger than the heal itself; DK ends up being less of a self healing tank than an absorb shield tank with a bit of healing on the side, which solves the other major problem with self healing as mitigation: it's reactive, which makes you liable to fall over dead to the increasingly popular burst damage mechanisms that content.
    (4)

  2. #2
    Player
    Devils's Avatar
    Join Date
    Nov 2013
    Posts
    39
    Character
    Devils Advocate
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kitru View Post
    The reason that self healing worked/works on Death Knight is because it *scales with incoming damage*. The problem with 99% of self healing mechanisms is that they don't. The biggest problem with self-healing as a major mitigation mechanism is that it *doesn't*. Of course, DK is more of an absorb shield tank since you use Death Strike more for the absorb shield it generates that's way bigger than the heal itself; DK ends up being less of a self healing tank than an absorb shield tank with a bit of healing on the side, which solves the other major problem with self healing as mitigation: it's reactive, which makes you liable to fall over dead to the increasingly popular burst damage mechanisms that content.
    Well put, I wish they would just move us to an absorb based tank. I personally LVOED the play style of DK.
    (1)