Quote Originally Posted by Hvinire View Post
While the Item team realizes you’d like to see more uses for materia in amplifying item stats, they clarified that there are currently no plans to change the stat caps. The way the system works, each item follows a hierarchy and adding materia to any item, while improving its stats, will not change it to an item above its level.
Then Materia is pretty much worthless as a system of improvement. Are you honestly saying this is vision of gear up until Allagan: providing only marginal performance increases to gear that isn't cutting edge and has only short term usage before moving on to the next higher tier? That not even going to the number of primary and secondary stats being quite limited, making only a small amount of materia being preferred for any class, and others (elemental resistances) without use or relevance.

What does the dev team have against DoH? I'd glady suffer through 1.0's crafting and meld system once more with the potential of viable gear than put up with these glass ceilings. which will only make people resistant to participating in the game's economy.