Ok, so I got the FFXIVAPP parser installed yesterday, and decided to do some fun testing on dummy.
I sat with my Summoner at dummy and put all my pets on "obey" (it means they only cast their main nuke. Here were the results. I reset each time for each pet.
Ifrit-Egi: Burning Strike nuke 120 potency, 3 sec cd
58 DPS
Garuda Egi: Wind Blade nuke 100 potency, 3 sec cd
64 DPS
Titan-Egi: nuke 90 potency, 3 sec cd
42 DPS
so, it seems weird that Ifrit-Egi does less DPS than Garuda-Egi, especially since Garuda has the advantage of being ranged (safe) and has a lower potency main nuke. Can anyone make heads or tails of this? It may have to do with the autoattack (not the 3 sec nuke) of Garuda being higher than Ifrit. This seems very weird though.
EDIT: I did this test again using "SIC" command, which pet casts all skills, to see if it would make any difference
Ifrit-Egi:
58 DPS (same, no change)
This seems odd as one of Ifrit main abilities is Radient Shield, which causes damage to enemies when they attack him. However Ifrit will almost never be a tank since Titan is the appropriate tank summon, and in a dungeon there will be a dedicated tank class (PLD/WAR)
Garuda Egi: Wind Blade nuke 100 potency, 3 sec cd
58 DPS (lower)
I observed the total DPS is lower, because using her 3rd ability, Aerial Slash, has a 3 sec cast time, so this prevents her from doing other things. However, this was done with a test dummy next to another one, and the aoe attack would hit both dummies counting towards more DPS, nonetheless, resulted in lower DPS overall.
Titan-Egi: nuke 90 potency, 3 sec cd
42 DPS
EDIT EDIT: I think I figured out what was going on, but I still dont understand it. Seems the Ifrit pet, has both an autoattack (melee), and the normal ability cast. However, Garuda only has her ability cast (no autoattack).
So, for the numbers:
Ifrit-Egi
Burning Strike (120 potency) hits for average of 130 every 3 seconds
autoattack hits for average 65 (unknown time period, approximately 3 seconds)
Garuda-Egi
Wind Blade (100 potency) hits for 190 damage average every 3 seconds
no autoattack
So this raises more questions, why does windblade do 50% more damage than Burning Strike, when it has 20 less potency?