Quote Originally Posted by AuctionGirl View Post
This issue needs to be addressed for sure...

Even in XI the HQ was a much better system... If you were 44 ranks above a synth, you had a GREAT chance to HQ... not a TINY chance... I do like this new crafting system much better than XI's, but this part of HQ needs to be addressed.
In FFXI it was this:

Tier 0 1% chance of HQ = 0-10 levels above recipe
Tier 1 10% chance of HQ = 11 levels above recipe
Tier 2 25% chance of HQ = 31 levels above recipe
Tier 3 50% chance of HQ = 51 levels above recipe

So it was a clear cut system. Levels above recipe was the biggest factor followed by day you are synthing on, and then followed by Moon Phase. After it is all said and done though, there will always be a random factor involved in crafting. And I wouldn't spend too much time trying to figure it out now anyway. SE has already said some of the algorithms in this game are too complex and need fixing. The SP gain has already been changed a couple times, and we can bet before they settle on the final formula the current system will undergo a change also.