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  1. #11
    Player
    Join Date
    May 2011
    Posts
    519
    Since bold nerf, the highest I have got was 680 quality and I didn't even get an HQ.
    (0)

  2. #12
    Player

    Join Date
    Mar 2011
    Posts
    196
    This issue needs to be addressed for sure...

    Even in XI the HQ was a much better system... If you were 44 ranks above a synth, you had a GREAT chance to HQ... not a TINY chance... I do like this new crafting system much better than XI's, but this part of HQ needs to be addressed.
    (0)

  3. #13
    Player
    bird's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Windup Bird
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Agreed. As a fellow alchemist/culinarian, I feel completely useless when trying to contribute to making hq nm gear for my ls. Like the poster above, I agree that hqing in ffxi was much more definite. As a 99.x +3 cook, I was able to comfortably hq 50% of the time, anything 40ish ranks below me.
    (0)

  4. #14
    Player
    AuroraBorealis's Avatar
    Join Date
    Mar 2011
    Posts
    15
    Character
    Aurora Borealis
    World
    Diabolos
    Main Class
    Goldsmith Lv 50
    has anyone else noticed their ability to HQ go down lately?

    It could just be my terrible luck or something but when i was level 39 I went through all the quartz i had in an attempt to get HQ gems and was able to succeed about 30% of the time, now at level 44 goldsmith I attempted to do the same thing and instead of getting a better HQ rate I actually was unable to HQ even one gem out of 20 during full moon even though every gem had a quality of over 200
    (0)

  5. #15
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    They need to stop pretending that crafters are valuable resources and put the power where it belongs. On the material quality.
    (0)

  6. #16
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    Quote Originally Posted by AuctionGirl View Post
    This issue needs to be addressed for sure...

    Even in XI the HQ was a much better system... If you were 44 ranks above a synth, you had a GREAT chance to HQ... not a TINY chance... I do like this new crafting system much better than XI's, but this part of HQ needs to be addressed.
    In FFXI it was this:

    Tier 0 1% chance of HQ = 0-10 levels above recipe
    Tier 1 10% chance of HQ = 11 levels above recipe
    Tier 2 25% chance of HQ = 31 levels above recipe
    Tier 3 50% chance of HQ = 51 levels above recipe

    So it was a clear cut system. Levels above recipe was the biggest factor followed by day you are synthing on, and then followed by Moon Phase. After it is all said and done though, there will always be a random factor involved in crafting. And I wouldn't spend too much time trying to figure it out now anyway. SE has already said some of the algorithms in this game are too complex and need fixing. The SP gain has already been changed a couple times, and we can bet before they settle on the final formula the current system will undergo a change also.
    (0)

  7. #17
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AuroraBorealis View Post
    has anyone else noticed their ability to HQ go down lately?
    It sure feels that way. ><
    (0)

  8. #18
    Player
    JunkPunch's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    153
    Character
    Battle Angel
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Vesperia View Post
    Since bold nerf, the highest I have got was 680 quality and I didn't even get an HQ.
    o.O What was your average quality at pre nerf? I have not been able to go past ~520 lol.
    (0)

    F*** yeah, green apples!

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