Results 1 to 10 of 18

Hybrid View

  1. #1
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    It's not completely random based on rank at all. HQ results are based on quality first and THEN there is a random factor. You aren't going to get a +2 unless your quality is of at least 70 or so or a +3 without around 170+ which rules out "completely random". Additionally the higher this quality gets the higher your chance of a +1. I believe it works the same with +2s and +3s. You notice this more when HQing finished items. I noticed it lots when I was making oak lumber from +3 and +2 logs too however. I was HQing like crazy and this could only be explained by the high quality I was achieving (450+).

    Problem with materials and parts isn't the HQ formula but the other thing the OP listed. The lack of a touch up. I don't see why this can't be added for materials and parts. It doesn't even have to be as powerful as the one for finished items. But enough to give you a few more rolls of finishing the item to try for HQ.

    I'd hate to see the random factor taken away because you'd have to nerf HQ mats to the point that they're an even bigger pain in the ass to farm if 300 quality was automatic +3. You'd also have to remove bold or everything would be +3ed. Sometimes in games a random factor isn't a bad thing. It's the same in real life. You might make ten pairs of shoes but one pair might be so well put together that they last a few years longer than the rest. You don't know which pair that will be before you make them.
    (1)
    Last edited by Xenor; 05-27-2011 at 03:44 PM.
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com