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  1. #8
    Player
    amnie's Avatar
    Join Date
    Jun 2013
    Posts
    463
    Character
    Ava Adore
    World
    Balmung
    Main Class
    Botanist Lv 70
    Quote Originally Posted by Hioki View Post
    Actually, this picture quite obviously devalues that opinion greatly. Look on the bottom right. This means that most of this are people havn't bothered leveling any other subjobs. Show me a graph with people with at least 1 50 compared to none and you might have something.
    eh. his claim was 'most people did not reach lvl 50 on even one class' and you want him to provide a graphics only with people who reached lvl 50 with at least one class to further prove his point? uhm... eh... not sure if serious.

    edit:
    then again the 'professional' statistics nerd (I do stuff like this 'hardcore') in me kind of wants to point out these graphics are a little too 'general' for the discussion at hand. what this DOES prove though is that the vast majority isn't nowhere near maxing out all classes and problaby really doesn't have a single class at max level.
    however, it doesn't consider the people who only play one class. which is of course a legitimate way to play the game.

    as I've pointed out numberous times, I DO think that it's people's 'right' to be bored if they don't consider the other options the game has to offer fun. I don't blame people for leveling with fates so they have more options at 'end game'. I don't blame them for being annoyed at not having any quests for extra classes. I don't blame them for hating to grind tomes.

    I do blame them for claiming there IS nothing to do, though, and I do blame them for claiming they are the MAJORITY when they are clearly not.


    ps: I am still glad about 'these people', of course. it means when I finally reach 'end game' in about 3-4 months I'll have tons to do! (and that isn't even considering how I will be way too busy with housing stuff all day long and probably quite enjoy myself lagging like hell and being gangr* in pvp. such is the life of a healer, after all)


    edit2:
    Quote Originally Posted by SleepyMonkey View Post
    The main issue imo is they fucked up the game with the "tokens" system, forgetting completely the drops from dungeons and making them not rewarding enough to ever do them again anymore...like Castrum, Praetorium or even AK. They should have made all dungeons drop a few pieces of DL instead, or make different tokens for each dungeon therefor people would not farm "the fastest dungeon", aka, WP right now.
    Also, speed runs don't really help to the very little content the game has because anyone can gear up a character with full DL+ relic in a matter of a few days (if being casual).
    The fates system doesn't help much either, because after your second or third class you're already bored of doing fates, and it's pretty much the only way to level up.
    absolutely agreed on this one. the 'progression' at 'end game' right now is a little of the not-so-varied kind. which is part of the reason why I'm taking it slow (well, that and elitist douchebags but I've made enough friends to hopefully not having to mind those)

    afaik kill chaining is still a quite valid way to level up in this game, but nobody does it. it would be a bit more of a 'variety', at least.
    I personally hope that pvp will be used as a means to level up, too, so there is a bit more variety. the fates system is the main reason I'm not interested in leveling right now and just working on doh/dol right now.

    I do hope the 'dungeon exp' push we get with 2.1 will help a little in this, though, because I simply love running dungeons. but I do it every day on my whm and even though I'm lvl 37 or something on that class and usually only do the last 3 dungeons before that, the xp are definitely not the reason why I do so... I might as well ignore them completely
    (4)
    Last edited by amnie; 11-18-2013 at 10:37 PM.