You want more evidence of the silly lag? Fine.
Cast stoneskin on a target, watch them gain the buff in their short 5-icon bar, they take damage (as in, their hp goes down), and they still have stoneskin.
Some people's blind stammering defense of this just baffles me. Yeah, there's a dozen people in this thread saying it's fine and good, because the people that truly dislike it will quit. They'll go back to other mmos where combat functions smoothly, because you have the right to expect that.
I won't argue for a single second that beyond the combat, which TERA did better than anyone, and graphics (you might not like the style of art, but the quality of graphics were good), TERA phoned-it-in on everything else. Still, it was a "AAA" mmo. The reason TERA's questing, cs's, etc sucked was because they clearly didn't even try.
Same is true for TSW. The game was AAA, and while the style of art was good, the graphics were pretty good, the questing was what they focused on and phoned-it-in on so much else, especially the combat, that the game quickly fizzled.
Soon(tm)i personally enjoy the combat of ARR because you can actually think about your next move for a second instead of spamming your moves asap until your fingers bleed,
the raise issue got recognised and gets fixed soon, you should keep up with the dev posts^^