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  1. #8
    Player
    Garnatian's Avatar
    Join Date
    Aug 2013
    Posts
    534
    Character
    Gaust Euler
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by viion View Post
    The business idea is to force the player into coming back every week, most players will not want to "miss" a week due to the limit, if you stop you cant just come back and recover the missed myth. So you have to keep your sub open, you have to keep coming back and you have to keep capping out.

    Unfortunately, this is an old model and while some do it (myself lol) a lot say "What is the point?", and quit.

    Considering relic is so ez with no limit and CT will have iLevel 80 gear, I don't blame them, if you don't plan on doing coils (heck coils is doable with dark light.. maybe not Turn 5 but why bother with Turn 5 when you can get a +1 relic in 3 weeks, which is often better.) theres no point to worry about Myth for a lot of people.
    You understand me wrong. I do not mean cap as in 300 cap, I meant the cap being limited to one character, rather than separate on a class by class basis.

    Capping the main mode of gear is fine, but capping it on a character rather than a class by class basis is not. All it serves to do is give people less things to do and that's the biggest issue in the game, there is nothing to do.
    (2)
    Last edited by Garnatian; 11-18-2013 at 08:07 AM.