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Results 101 to 102 of 102
  1. #101
    Player
    joshdavis271's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    248
    Character
    Josh Davis
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Sounds like more of an annoyance to me, challene does not mean make the runs more of an inconvenience, if you know the dungeon inside out you can still pretty much do fast run with lower lvl gear, you just have to focus on one trash group at a time slowing you down a bit, I can still clear AK in AF1 gear just knowing the patterns alone.
    (0)

  2. #102
    Player
    Arale's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    298
    Character
    Aylaine Gray
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    Limiting people in this way is a horrible idea. A better idea would be to revamp the dungeons themselves to add more creative difficulty rather then make you take 50 more damage, which doesn't make content harder, it simply makes it longer. In a game where anything but Coil/HM Titan is pretty tame on mechanics/depth yet filled with artificial fillers to make it longer then it needs to be, this would only add to the problem of long repetitive content inflation. Dungeons would still be boring and still take a long time, thus depriving players of their goal (to get better gear and feel powerful, this is a gear treadmill MMO like most of the others, anyone who plays has to accept that) and would ultimately have people dropping their subs.

    I say no.
    (0)

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