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  1. #1
    Player
    Maqaqa's Avatar
    Join Date
    Oct 2013
    Posts
    306
    Character
    M'aqaqa Qimi
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Naelle View Post
    If gear was capped per dungeon you'd be running the same dungeon at exactly the same power forever.
    Gear is already capped per dungeon up to level 50. It works, and it would work past level 50 too.

    Would you like to beat a lvl 30 mob with your lvl 50 weapon? If you dont, why would you want to run a lvl 50 instance in i90 gear?

    You progress by clearing content not by repeating the same content with better gear.

    Its funny because almost everybody whines about the game being too easy but when having to chose between an easy mode and a challenge nobody wants the challenge.
    (4)
    Last edited by Maqaqa; 11-17-2013 at 11:18 PM.

  2. #2
    Player
    Naelle's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Robin Gunn
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Maqaqa View Post
    Gear is already capped per dungeon up to level 50. You progress by clearing content not by repeating the same content with better gear.

    Its funny because almost everybody whines about the game being too easy but when having to chose between an easy mode and a challenge nobody picks the latter.
    Scaling down ilvl90 is a lot stronger than level 30 gear. Besides, as per the dev team the real game starts after 50. When the only reward for completing content is better gear, limiting it immediately is a terrible idea.
    (1)

  3. #3
    Player
    Pharacelcus's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    67
    Character
    Phara Verus
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Maqaqa View Post
    Its funny because almost everybody whines about the game being too easy but when having to chose between an easy mode and a challenge nobody wants the challenge.
    that's because what you call a challenge in reality is a limitation. it's not the same thing.
    (6)

  4. #4
    Player
    Reslin's Avatar
    Join Date
    Sep 2013
    Posts
    398
    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Maqaqa View Post
    Its funny because almost everybody whines about the game being too easy but when having to chose between an easy mode and a challenge nobody wants the challenge.
    What are you going on about? A challenge by forcing me to be capped? There is no challenge in that. I have already beat the content. I already know the content. A challenge isn't "I hope everyone is as knowledgeable as I am in this instance." That isn't challenging that's just luck of the draw. If you cap people based on gear and everyone is knowledgeable it will be a one shot clear the only difference is that it'd take longer so you're essentially slowing everyone down. By the way the reason low level instances are capped in this manner and high level instances aren't is because the low level instances are supposed to be a tutorial preparing players for high level instances. This prevents a 50 from queing with a level 20 and soloing the instance preventing the level 20 from learning anything.

    Quote Originally Posted by IzumiRaito View Post
    Bypassing ilvl sync could be allowed only if u give up ANY potential rewards. No monster loot, no treasure chests and no tomes if party dont sync. And no quest progression.
    Want rewards? Take at least a bit of challenge. And have overgeared faceroll "fun-only". And no-sync option allowed only after u cleared instance with sync on.
    There is no challenge being scaled down. I repeat. There is no challenge. People know where to tank the final boss in AK to prevent everyone from being hit by his aoe. Everyone knows to break from the boss when he does said AOE to burn down the add. Everyone knows the pattern for demon wall. Everyone knows how to deal with the bee's. Scaling our gear down doesn't suddenly make us forget this information. You're just making the instance take longer.
    (11)
    Last edited by Reslin; 11-17-2013 at 11:22 PM.

  5. #5
    Player
    Maqaqa's Avatar
    Join Date
    Oct 2013
    Posts
    306
    Character
    M'aqaqa Qimi
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Reslin View Post
    This prevents a 50 from queing with a level 20 and soloing the instance preventing the level 20 from learning anything.
    Exactly.
    Happens the same on WP and AK.
    A newbie can't really "learn" them if everybody else is speedrunning/facerolling the instance.
    (4)

  6. #6
    Player
    Reslin's Avatar
    Join Date
    Sep 2013
    Posts
    398
    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Maqaqa View Post
    Exactly.
    Happens the same on WP and AK.
    A newbie can't really "learn" them if everybody else is speedrunning/facerolling the instance.
    A newbie will screw up the speed run if they don't know how to speed run. They'd have to be taught the process and successfully learn the process. Sorry you also missed the point. By being level 50 they already passed the tutorial.

    Quote Originally Posted by Ri_ri View Post
    So you progress your gear but not the dungeon you do?
    I always thought that progression was about the level/difficulty of the instance. In WoW terms, a progression guild would push forward the Heroic raid until they beat it, only doing normal mode bosses if they're completely impossible with current gear.
    The reward for progressing past an instance is better gear and becoming more powerful.
    (1)

  7. #7
    Player
    Talynia's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Talynia Moshantu
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Reslin View Post
    What are you going on about? A challenge by forcing me to be capped? There is no challenge in that. I have already beat the content. I already know the content. A challenge isn't "I hope everyone is as knowledgeable as I am in this instance." That isn't challenging that's just luck of the draw. If you cap people based on gear and everyone is knowledgeable it will be a one shot clear the only difference is that it'd take longer so you're essentially slowing everyone down.
    This.

    The real challenge is always the first time you're in a dungeon and everyone else in said dungeon is also new. I personally don't care if I join a speed run or not when I pug but I will care when I am asked to do speed runs with my static group and we're stuck in wp and ak for longer then we need to be.
    (0)