Results -9 to 0 of 102

Threaded View

  1. #14
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by silentwindfr View Post
    -snip-
    Well, SE wanted to attract the WoW crowd, and they came in force.

    Patch 2.2, farm ilvl 110 AF2 by doing AK and Garuda. Please look forward to it.

    Quote Originally Posted by Battlewrench View Post
    Why did everyone ignore this post? +1 dude it keeps gear worth it and makes the content still challenging some people are talking about removing the carrot from the stick. Its a carrot stick game if you don't have a carrot you've just got a stick...

    Scaling up the dungeon for people with higher level gear sounds like a good idea while keeping the original content for people who dont have the gear yet.
    Because there'd be no way of balancing it if the party doesn't have the same gear level.
    Over geared healer and normal geared tank... how that would work? The mobs can't hit too much because the tank would spike too much, nor hit too light because then the healer wouldn't have to heal.

    The carrot at the end of the stick should be new content. Ideally, we'd move on to the next tier of dungeons after we get our stuff from the last, not just do the first and jump to the last. I hope SE gets their progression right in the future.
    (0)
    Last edited by Ri_ri; 11-18-2013 at 01:23 AM.