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  1. #17
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Depends on the group, many groups Caduceus ranged is in more danger, melee just has to stand there and hit the snake, move when platform lights up, being in front or behind is a very avoidable danger, if you get hit by hoodswipe or the tail, that is you not being where you are supposed to be, ranged has to deal with slimes and poison. Hydra, melee stay at the sides, if you are hit by cleave or tail, again you being where you don't need to be, ranged has white wind, everyone has ice/fire circles, fear and wyverns. There aren't many fights where melee is in more danger though, all the primals melee and ranged deal with the same mechanics, if you say sear/vulcan burst are difficult for melee, you have bad healers, Chimera has the side attacks, but there is a small spot on the hind leg where you avoid tail and side attacks, bringing threats to even for ranged and melee. ADS would probably be the only fight I can think of where melee has more danger that can't be gotten around by positioning, but the fight is customizable, yes SE made it to where if you can't get past a certain mechanic, you can kill a mini boss and remove it from the main boss, except for repelling cannons, and if you can't avoid that, don't play melee. Also a big bonus to melee is the limit break, if you don't have a monk or dragoon, say goodbye to single target limit break.
    (1)
    Last edited by Mcshiggs; 11-18-2013 at 01:52 AM.