Quote Originally Posted by Mcshiggs View Post
Every boss encounter has mechanics that either melee or ranged have to worry about, or both, on Chimera,
Disagree about Chimera. Rdps need to worry about round AOEs and Dragon voice. But Mdps need to worry about (plus this round AOEs)- RAm voice and cone AOE attacks from different sides and they are rather hard-hit. Distance, as I told, already is a great advantage and Mdps always are in much more danger. Dont forget about ALWAYS rotation- behind, flanc. Rdps no need to think about such rotation. So, why not to make balance and make some range-restrictions?