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  1. #11
    Player Noroi_Kisaragi's Avatar
    Join Date
    Jun 2013
    Posts
    193
    Character
    Noroi Kisaragi
    World
    Hyperion
    Main Class
    Pugilist Lv 65
    Quote Originally Posted by RynaultB View Post
    But.. my issue is they have such fun, cool and enjoyable boss/fight mechanics all throughout their leveling dungeons. Though, once your in whats considered the "Endgame" content all those cool things go out the window. Its just turns into dodge this or you die and everyone wipes.
    This is a bit wrong. There imore to coil than just dodging, and in fact, there are multiple strategies to approach each fight. The first snake, for instance, s like 3 different strategies you can swap on the fly. Not to spoil too much but it's a lot more than just dodging. Don't worry, you'll be very busy in the coil.
    (0)

  2. #12
    Player
    Thunderz's Avatar
    Join Date
    Sep 2012
    Posts
    421
    Character
    Thunderz Canadia
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Too early to claim the rest of the MMO will be ez especially since we are still at 50 cap and the game came out in august

    Honestly the problem with ARR is how content was released. Because they didn't release CT it messed up the progression and made coil harder than it needed to be. Also missing Moogle and Skirmish from 1.0.

    If we want to be realistic than consider 2.1 the actual release of the game as TBH this is what they should have had when the game launched

    I am looking forward to the first expansion pack / level cap increase. (at least then we will know what they are doing with the game)
    (0)

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