Man, there are a lot of people who seem to think yoshi p had something to do with XI. He didn't. SE moved him to xiv from Dragon Quest X.Indeed, but after all, it's more along the lines of what people wished for during 1.2x since they were just so bothered by the RMT clogging up teleports (and stabilizing prices even though money was no issue in 1.x) - This is why the saying "be careful what you wish for" is very relevant when trying to offer "suggestions" for a revamped MMO. Even in XI you could which was made by the same people -yoshi.
We are obviously talking about different things. I'm talking about different character alts functioning as traditional alts in their relationship with your main (in the same way as other player mains). Typically, such alts can have a closer relationship through things like shared storage, but I'll settle for parity.I made an alt to test your theory. I was able to walk, talk to npcs, use chat channels, progress in quests, switch classes, work on said classes and unlock retainers - So far it seems exactly 100% like my main...oh you're talking about the ONE function you can't do and use it as a glorified mule or to "get around lockouts"?
Last edited by Zakalwe; 11-19-2013 at 12:21 AM.
As a wise person said on another thread, simply auto add alts on the same account to the account character friends lists.
Another option is to allow friend invites to be sent to offline characters. Add a blacklist/report option to the accept/deny interface and that will curb the abuse by the RMT faction.
PS add right click report functionality to the game asap while you're at it.
So people want alts because they don't want to do everything on one character, but they want to be able to mail gear from their main to their alts instead of leveling up crafts on the alts because they have all the crafts leveled up on their main because you can do everything on one character? I also love cheesecake because it's a cake that is actually a pie, but I hate cheesecake because it's a pie pretending to be a cake.
Getting tired of all the dumb answers saying you can/can't do everything on the same character.
If you want alts for the achievements, cause you like how they look, cause you want to be able to use diffetent jobs depending which game feature you're doing or if you happen to enjoy the leveling process then the armory system is perfectly fine.
If you want alts just to experience the current ultimate endgame content (which has a lockout) and you want all of them to be competitive the best approach is to get your main job for that character to lvl50 and level the subclasses to get every skill you need and ignore the other classes.
Different people want different things and the armory system is working fine both ways.
What would be nice from SE part would be to take a stand and decide if they want us to be able to do absolutely everything with only one character by changing the way lockout and caps are working or give us a little bit of interaction (mail, friendlist, FC/LF invites) between our characters.
People buy crafting/gathering gear on their mains, too. Why do you think there's a market in that kind of stuff? It's no different. And spoiling alts with gear and funds is kind of a tradition in MMOs.So people want alts because they don't want to do everything on one character, but they want to be able to mail gear from their main to their alts instead of leveling up crafts on the alts because they have all the crafts leveled up on their main because you can do everything on one character?
My only complaint is even though we are encouraged to play on one character, the raid lockouts severely hurt the flexibility of the armory system. So if you want to play multiple classes and still raid with them, you may need 2 or 3 extra characters. Personally I main whm and am fine with that, but occasionally I want to play another role, but can't because I'm locked out for the week.
So far that's my only complaint. And I can deal with it lol.
No, they have to make alts if they want to circomvent the raid lockout and the myth tomestones cap since both can be done 1 or 2 evenings of playing.
Reading the thread makes it easier to understand it.
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