Why is all the tome jewelry some form of + crit?
Most of the gear has been spread out in terms of itemization when comparing coil drops to myth gear. You can pick upgrades based on secondary stats you prefer and try to wait on coil drops for others.
But not the jewelry. If i don't want crit on my jewelry as a WHM i'm forced to wait for coil drops which to this date i have never seen a healer drop in coil up to twintania.
Once i get my gloves (I upgraded relic, pants and boots first) my options are to get pieces of gear i would personally replace with coil gear, which is a waste considering the 300 weekly cap, or to get terrible jewelry.
I really just don't understand why the stats on jewelry are the same, with minor differences in the amount of crit/piety.

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