Quote Originally Posted by Boa-Noah View Post
- XI uses an elemental system where various magics and gear have specific affinities and weaknesses, utilizing a strong element is important, as is being protected from certain elements, XIV has no such system, there is no affinity for magics, gears, or enemies, in XI Ifrit would be healed by fire or otherwise nearly unaffected by it, in XIV Ifrit is as weak to fire as everything else since fire is not actually a 'fire' spell with a fire affinity, it is merely a damaging spell.
But you can make yourself strong against fire