Quote Originally Posted by Amineri View Post
Well, the job system for combat is being designed to enhance party play. Since there is no party play for crafting (as of yet), it doesn't seem in order. However, I would happily (gleefully, even) change my stance if party-play for crafting and gathering were introduced, in which case jobs to take on specific roles in party crafting / gathering could be a fantastic addition!
Well they've said it's going to be introduced even after Yoshida took over.
That's what I'm talking about personally.

That a Job system overlay would work nicely hand-in-hand with large group-crafting projects. Assuming these projects are actually as big as I think and not something quick and simple. I guess time will tell. I think it's a good idea.