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  1. #1
    Player
    MartaDemireux's Avatar
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    Mar 2011
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    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90

    ARC/BRD and PGL/MNK Ability Translations Are Wrong

    Hello! I just wanted to make aware to the team that the following abilities have incorrect help text and/or translations:

    Foe Requiem:
    What it says it does: "Reduces elemental resistances of all enemies by 10%."
    What it really does: "Increases all incoming magical damage by 15%."

    It does not work with any other non-magic elemental attacks (such as Dragonfire Dive or Windbite) but it does work with non-elemental magic attacks (ACN/SMN/SCH).

    Alternatively, the non-magic elemental abilities may be bugged and are not working with this song.

    Fists of Earth:
    When hovering your mouse over the applied buff icon you will receive the 1.23 text of: "MP is being consumed to convert attacks to earth attacks and grant a bonus to physical defense."

    Fists of Wind:
    When hovering your mouse over the applied buff icon you will receive the 1.23 text of: "MP is being consumed to convert attacks to wind attacks and grant a bonus to movement speed and weaponskill recast times."

    Fists of Fire:
    When hovering your mouse over the applied buff icon you will receive the 1.23 text of: "MP is being consumed to convert attacks to fire attacks and grant a bonus to attack power"


    I hope these mistranslations (or bugs if they are not working as intended) are fixed speedily as they can cause a fair amount of confusion amongst players. Thank you for your time!
    (3)
    Last edited by MartaDemireux; 12-08-2013 at 12:20 PM.
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  2. #2
    Player
    Raldo's Avatar
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    Jul 2011
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    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    When you reduce resists by 10%, you wind up increasing damage by more than 10%. That's just how math works. I'm not 100% sure if that's one of the points you were getting at, but the 10% number is probably correct.
    (1)
    Last edited by Raldo; 12-09-2013 at 04:03 AM.

  3. #3
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
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    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Raldo View Post
    When you reduce resists by 10%, you wind up increasing damage by more than 10%. That's just how math works. I'm not 100% sure if that's one of the points you were getting at, but the 10% number is probably correct.
    But in play it's a static increase in damage no matter the level of the target. The amount of resistance lowered would vary on the level of the monster if it was working as intended and should produce differing increases in damage. This is on top of the fact that if the song did indeed lower elemental resistances then attacks like Dragonfire Dive and Windbite would see an increase in damage as well but they don't.
    (1)
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  4. #4
    Player
    Raldo's Avatar
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    Jul 2011
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    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    100/90 = 1.1111
    350/315 = 1.1111
    468/421.2 = 1.1111

    The damage difference would be static regardless of level/resistance. Now, if it really is a 15% increase instead of 11%, then yeah something's probably wrong. And I don't disagree about the magic/non-magic bit. Just trying to work out the percentage stuff, but I haven't seen any testing on it.

    Also, I could be doing my math wrong. /shrug
    (0)

  5. #5
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
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    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Raldo View Post
    100/90 = 1.1111
    350/315 = 1.1111
    468/421.2 = 1.1111

    The damage difference would be static regardless of level/resistance. Now, if it really is a 15% increase instead of 11%, then yeah something's probably wrong. And I don't disagree about the magic/non-magic bit. Just trying to work out the percentage stuff, but I haven't seen any testing on it.

    Also, I could be doing my math wrong. /shrug
    Would you not meet a plateau though with a high level difference? Resistance would be checked against the player magic attack (and likely accuracy). When I was testing Inner Beast I was hitting level 1 monsters for exact figures every time without variance (roughly 20 uses). I could have just gotten "lucky" but I doubt it. I assume the same would happen with magic attacks. Eventually you should hit a stat plateau where you will deal a static amount of damage but Foe Requiem should continue to give the bonus damage. I'll test this out tomorrow to make doubly sure on level one monsters (not training dummy).

    Here's some testing that was done though without actual numbers. Could probably ask him for them if you wanted. I've also seen the 15% increase myself in play.
    (1)
    Last edited by MartaDemireux; 12-09-2013 at 05:43 PM.
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  6. #6
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    I suspect it is meant to say "magic resistance" rather than "elemental resistance".
    (1)

  7. #7
    Dev Team Corvinoobus's Avatar
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    Sep 2012
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    262
    These issues have already been addressed, and you should see accurate text following the 2.1 update. Thanks!
    (3)

  8. #8
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
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    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Corvinoobus View Post
    These issues have already been addressed, and you should see accurate text following the 2.1 update. Thanks!
    Wonderful to hear! Thank you for letting us know!
    (0)
    * I fully give permission for any of my written ideas to be used by SE without recognition.