Quote Originally Posted by Wildsprite View Post
most of which said questions were ignored, they did say something about changing the polling in wolves den, great for PvP. but they really need to fix the polling issues in DF bosses like the primals, 3ms polling in those fights makes them difficult even though they are predictable. you only have to be 1ms off with their predictability to end up with the fight going completely down hill. factor in 3ms server side polling and any possible lag nomatter how small and that predictability goes to hell
Actually, they addressed the question that many players were being hit by AOEs they were out of directly. Here's a full translation of their response, "Q2: You have said that in FFXIV: ARR, the character's position is checked by the server once every 0.3 seconds. However there are times where the character receives AoE damage even though the character on the screen is outside of the range. Seems like the information on character's position is not up to date. Is there any plan to make an adjustment to this?

A2: If we apply faster response times in all areas, the load on the servers will be too much. Therefore, while it will only be for certain areas (for example high-level content and the Wolves' Den), you will be able to notice the faster response times. Please stay tuned!"

What's that mean? High-level content is basically end-game (I don't really see how it could be interpreted another way), and Wolves' Den is PvP. So they are adjusting it for both. The bigger win though, is that they realize it's a problem and are now trying to work to fix it. Even if they start with something that's small, they still recognize it's there.

Please don't go say they're only working to fix it for PvP though, that's just not true.