Quote Originally Posted by Astarica View Post
Even at light speed + infinitely fast server/client you'd expect a game like WoW to have same issues as FF14 about 3% of the time (0.01s lag versus 0.3s lag) if it ran on the same model, and nobody would consider WoW's PvP as acceptable if an ability like Ice Block failed with 3% the frequency compared to say Hallowed Ground failing in FF14 (which can be quite often). Note that here failure means you used the ability, and was charged the CD, but it did not activate.
People need to stop using Hallowed Ground as an example. The skill doesn't fail because of the .3 second lag it fails because it has a casting animation. Which is very much warranted considering how good the ability is.