Results 1 to 10 of 228

Hybrid View

  1. #1
    Player
    Jonny_Tapas's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    197
    Character
    Jonny Tapas
    World
    Faerie
    Main Class
    Archer Lv 50
    OK so let's take OP's post into light.

    This won't be fixed! Therefore I put the next question at hand.

    Why design content to rely so heavily on this? There are plenty of mechanically fun fights that are nearly unaffected by this...

    Garuda and Cadeuceus come to mind.

    You give us a bazillion things to dodge and a system that doesn't perform well in that situation, we're going to complain... Since the system can't be changed, let's be honest, we'd prefer content that performs well within the system.
    (6)

  2. #2
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Jonny_Tapas View Post
    OK so let's take OP's post into light.

    This won't be fixed! Therefore I put the next question at hand.

    Why design content to rely so heavily on this? There are plenty of mechanically fun fights that are nearly unaffected by this...

    Garuda and Cadeuceus come to mind.

    You give us a bazillion things to dodge and a system that doesn't perform well in that situation, we're going to complain... Since the system can't be changed, let's be honest, we'd prefer content that performs well within the system.
    Simple answer: Left hand doesn't know what right hand is doing, SE tends to be a little more idiot that it doesn't even remember which is left and which is right.
    Complex answer: It can be fix, they don't have the brain power to do it easily, and the decision falls into limbo.
    (2)

  3. #3
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by kukurumei View Post
    Simple answer: Left hand doesn't know what right hand is doing, SE tends to be a little more idiot that it doesn't even remember which is left and which is right.
    Complex answer: It can be fix, they don't have the brain power to do it easily, and the decision falls into limbo.
    Except that isn't true at all. If you are to believe the OP, you can't just change the server architecture on a whim. I find that explanation to make a lot of sense.

    I think they do design around the positional limitation, because for people that have a good connection to the game there's no problem. Remember how they increased the dodge time for Twintania hurricanes? Someone is looking at that balance.

    The thing they likely did not account for is the the extent of how bad some infrastructure is and how poor some people's connections are. That isn't a problem of integration at SE, that was a problem with assumptions very early in the developmental cycle.
    (3)

  4. #4
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by FinagleABagel View Post
    Except that isn't true at all. If you are to believe the OP, you can't just change the server architecture on a whim. I find that explanation to make a lot of sense.

    I think they do design around the positional limitation, because for people that have a good connection to the game there's no problem. Remember how they increased the dodge time for Twintania hurricanes? Someone is looking at that balance.

    The thing they likely did not account for is the the extent of how bad some infrastructure is and how poor some people's connections are. That isn't a problem of integration at SE, that was a problem with assumptions very early in the developmental cycle.
    Because the OP is telling us 2nd grade math on a calculus equation. It's true only so far as stripping away 90% of the "exceptions".

    Ever hear of Battlefield 4...it's been...in the news for a bit. They are actively fixing and improving their network as we speak. It is possible, it isn't even the hardest thing to do. If it has to be done even in late stages, it can be done.

    SE is still 5yr behind the curve, they always have been and always will be at this rate. Bad netcode doesn't make it impossible netcode.

    There is this ideal call engineering. Brute force is just...brute force, if you believe that's the only option, you really need to expand more.
    (3)
    Last edited by kukurumei; 11-19-2013 at 02:45 AM.

  5. #5
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by FinagleABagel View Post
    The thing they likely did not account for is the the extent of how bad some infrastructure is and how poor some people's connections are. That isn't a problem of integration at SE, that was a problem with assumptions very early in the developmental cycle.
    I don't know a lot about network things and whatnot, but I do know that places like Korea and Japan have internet that is leaps and bounds above anything available in the US. To me, a great deal of this problem reeks of SE's inability to see beyond the borders of Japan, for the same reason they gave the entire western hemisphere the same number of servers (in a single datacenter) as one island nation.

    It simply never once crossed their mind that what works in Japan wouldn't work for the rest of the world.
    (1)

  6. #6
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Naunet View Post
    I don't know a lot about network things and whatnot, but I do know that places like Korea and Japan have internet that is leaps and bounds above anything available in the US. To me, a great deal of this problem reeks of SE's inability to see beyond the borders of Japan, for the same reason they gave the entire western hemisphere the same number of servers (in a single datacenter) as one island nation.

    It simply never once crossed their mind that what works in Japan wouldn't work for the rest of the world.
    Sorta sorta, there are very fast connections in japan, there are very slow connections, and there are connections that don't even work for 20% of the year (islands for example shut down on bad weathers).

    No different then NA, if not a bit better.

    I ping the NA datacenter at 35ms, and I still get stupidly bad titan run lags. Their netcode is subpar, their hardware is probably subpar, and their own estimates were probably subpar.

    It's never clear cut issue except the fact that everything needs to be upto 2013 standards. Things like this is expected to be solved, because they have been solved(or mitigated to an extent).

    Ever heard of GGPO, one hobby programer show the big corporations, how backwater in their thinking they were, fast forward half a decade, netcode has substantially been improved because one person did the obvious, "use their brains".
    (5)