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  1. #10
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by Sinth View Post
    Close proximity (or low amount of hops) to the data servers. In low-latency scenarios, the server live-state model is superior in all regards to client live-state.
    So JPs are suffering this problem in large numbers as well because ... ?

    Quote Originally Posted by Altena View Post
    Really confused why they decided server side was a better choice..
    Because SE's design decisions were based on their paranoia about 'hacking' and RMT, technical issues were entirely secondary. Which is why V1 was a dog performance/UI wise (hacking/botting) and no mailboxes (RMT) and why V2 still has fundamentally broken mechanics like this.
    (1)
    Last edited by KraggyKor; 11-19-2013 at 12:44 AM.